Commit graph

183 commits

Author SHA1 Message Date
jedarden
ef9cd3fe15 feat(expert-mode): improve mobile touch controls for 3D scene
- Simplified OrbitControls touch gesture configuration:
  - ONE: THREE.TOUCH.ROTATE (one-finger orbit)
  - TWO: THREE.TOUCH.DOLLY (pinch zoom only, no accidental pan)
  - THREE: THREE.TOUCH.PAN (three-finger pan)

- Removed complex dynamic enablePan toggling that didn't work reliably
  with OrbitControls' internal touch processing

- Added iOS Safari-specific touch improvements:
  - Double-tap zoom prevention
  - Touch action and user select CSS properties
  - -webkit-tap-highlight-color: transparent

- Enhanced CSS for better mobile touch handling:
  - touch-action: none on scene container and canvas
  - -webkit-touch-callout: none
  - -webkit-user-select: none
  - user-select: none

All mobile tests (29 tests) and quick-actions tests (22 tests) pass.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-25 11:01:34 -04:00
jedarden
c0416fee6c feat(dashboard): anomaly detection & security mode UI with WS consistency fix
- Add security status card with arm/disarm dialog, DISARMED/LEARNING/ARMED/ALERT
  badge, learning progress bar (N of 7 days), and last-anomaly summary line
- Add full-width alert banner with acknowledge button for armed-mode anomalies;
  acknowledged alerts disappear from banner but remain in history
- Add anomaly timeline panel (24h) with severity scores and timeline navigation
- Fix WS broadcast field names to match AnomalyEvent JSON/REST API:
  anomaly_type→type, timestamp_ms→RFC3339 timestamp so JS handles both
  WS pushes and polled history uniformly
- Fix formatTimeAgo() to parse RFC3339 string timestamps in addition to Unix-ms
- Fix fetchAnomalyCount() to use /api/anomalies?since=24h (structured response)
  instead of /api/anomalies/history (returns plain array)
- Add security-card detail area styling to anomaly.css
- Add BlobIdentityProvider wiring in zones API for people resolution in zone responses
- Add linkweather diagnostic engine tests (Rules 1-5 + helpers)

All go test ./... pass; go vet ./... clean.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-25 09:03:51 -04:00
jedarden
fb5937af2f feat(dashboard): add Fresnel zone debug overlay with shared geometry module
Fresnel zone ellipsoids render for all active links when the debug layer
is toggled on. Uses shared fresnel.js helper for geometry computation,
with hover tooltips showing link details and click-to-select. viz3d.js
refactored to use the shared module instead of duplicating calculations.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-25 01:43:51 -04:00
jedarden
2bd1f9096b fix(dashboard): resolve Fresnel tooltip MAC address lookup bug
The showFresnelTooltip function referenced data.txMAC/data.rxMAC which
don't exist on the ellipsoid geometry data object. Use link.nodeMAC and
link.peerMAC from the link state instead, which are always available.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-25 00:57:57 -04:00
jedarden
3150dadf32 fix(dashboard): clean up Fresnel toggle sync and fix semi-minor axis formula
Simplify Fresnel debug overlay toggle to use single toggleFresnelDebugOverlay
call instead of duplicating Viz3D sync logic. Fix semi-minor axis calculation
in viz3d.js (was missing factor of 2 in distance term). Add Math.max(0,...)
guard against negative sqrt. Add missing dispose mocks in fresnel tests.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-25 00:25:24 -04:00
jedarden
71377b9efc feat(dashboard): add layer management module for toggle controls
Wire Fresnel zone toggle through Layers module for consistent
state management across toolbar, debug panel, and layer controls.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-25 00:15:39 -04:00
jedarden
8708c02929 feat(dashboard): polish tap-to-jump UX and remove expert-mode gating
- Improve link highlighting with Fresnel health color mapping
- Route re-provision through live page via query param for reliability
- Remove simple-mode gating from command palette (now available everywhere except ambient)
- Update Fresnel tests, fleet page unpaired node UX, and help articles

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 23:16:56 -04:00
jedarden
ccaaaded55 feat(onboarding): harden node onboarding UX with migration window and unpaired flow
Add 24h migration window for legacy/unprovisioned nodes to connect while
flagged as Unpaired rather than silently rejected. Surface unpaired nodes
in the fleet UI with amber badge, pulsing status indicator, and migration
window countdown banner. Add re-provision wizard entry point from fleet
panel — clicking "Pair" on an unpaired node opens the onboarding wizard
in re-provisioning mode, skipping firmware flash and going straight to
serial credential provisioning. After migration window closes, nodes
without valid tokens are rejected outright.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 23:16:56 -04:00
jedarden
cf934ba2a2 feat(dashboard): tap-to-jump time-travel removes expert mode gating
Timeline event clicks now always trigger jump-to-time replay regardless
of dashboard mode, not just in expert mode. Simplified handleSeek to
remove the dashboardMode state variable and expert mode check.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 21:47:32 -04:00
jedarden
e6fa1a7bf6 chore(dashboard): remove last simple/expert mode remnants
Rename expert.css → scene.css (file contained WCAG touch targets and
3D scene layout, nothing mode-specific). Remove dead dashboardMode !==
'expert' guard in timeline seek handler. Simple/expert toggle and
localStorage key were already removed in prior commits.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 21:30:28 -04:00
jedarden
85c763253b chore(dashboard): remove stale simple/expert mode references from CSS comments
The Simple/Expert toggle was removed in an earlier commit but left behind
stale comments referencing "mode toggle bar", "expert mode", and
"simple.html" in CSS files. Clean these up to avoid confusion.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 20:37:18 -04:00
jedarden
959a0c5962 feat(timeline): tap-to-jump time-travel with correct mode handling
Wire sidebar timeline handleSeek to navigate to timeline view in simple
mode instead of attempting replay. Fix onRouterModeChange to properly
detect expert vs simple modes based on route name. All 41 tests pass.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 20:11:44 -04:00
jedarden
cf963ad905 feat(explainability): add explain.js entry point module for right-click/long-press explain mode
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 20:05:10 -04:00
jedarden
6bf1e0394a feat(explainability): detection explainability overlay with per-link contributions, Fresnel zones, and BLE identity
Implements the full explainability overlay for understanding why a blob was detected:
- ExplainabilitySnapshot generation with per-link contribution tracking and zone decay
- Fresnel zone ellipsoid geometry computation and 3D wireframe rendering
- WebSocket request_explain / blob_explain flow for on-demand snapshots
- Right-click, long-press, click, and hover tooltip activation paths
- X-ray overlay dims non-contributing elements, highlights contributing links
- Sidebar panel with confidence gauge, links table, sparklines, BLE match card
- Escape key and backdrop click to exit, restoring scene state

Also includes: simple mode removal, CSS cleanup, fleet page enhancements, sidebar timeline fixes.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 19:23:55 -04:00
jedarden
3038f632b7 fix(dashboard): CSS syntax fixes and timeline mode detection cleanup
Fix missing colons in CSS declarations across timeline.css and replay.css
that broke gap/padding/margin/bottom properties. Simplify timeline mode
detection to use router callbacks instead of SpaxelSimpleModeDetection.
Add aria-labels to select elements for accessibility.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 19:20:58 -04:00
jedarden
03fd4e2752 feat(onboarding): migration window, Unpaired badge, re-provision flow
Nodes that connect without a valid token during the migration window are
now accepted and flagged as Unpaired rather than rejected.  Fleet health
surfaces the flag so the dashboard can show an amber Unpaired badge in
the MAC column, an "Unpaired" status badge, and a ↺ re-provision action
button that re-opens the onboarding wizard in reprove mode (skips the
firmware-flash step, targets the specific node's MAC during detect).

- ingestion/server: migrationDeadline + Unpaired flag on NodeConnection
- fleet/fleethandler: UnpairedProvider interface, merges unpaired MACs
  into fleet health response
- config: SPAXEL_MIGRATION_WINDOW_HOURS (default 24 h, range 0-168)
- main: wires migration deadline and unpaired provider at startup
- onboard.js: reprove(mac) public API, skip-flash + targeted-detect mode
- fleet.js: Unpaired badge, Re-provision button, unpaired banner, ⚠ in
  role list, reproveNode public API
- wizard.css: .wizard-reprove-banner amber styling

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 18:46:47 -04:00
jedarden
ce7108a277 fix(dashboard): register sidebar timeline for simple mode detection changes
The sidebar timeline module was not listening for SpaxelSimpleModeDetection
mode changes, causing the tap-to-jump simple mode test to fail. Added
onSimpleModeChange handler and registration so the sidebar correctly
switches to simple mode and navigates to timeline view instead of replay.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 18:31:17 -04:00
jedarden
6951ff1d00 feat(dashboard): add axe-core accessibility CI gate for all dashboard pages
Add @axe-core/playwright with Playwright test runner that asserts zero
WCAG 2A/2AA violations across index, live, fleet, setup, and
integrations pages. Fix contrast violations on integrations page: use
darker blue for primary buttons, lighter text for descriptions/hints,
and add body-level dark background in layout.css.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 18:31:17 -04:00
jedarden
4960fbfd51 feat(dashboard): implement tap-to-jump time-travel coordination
Timeline events now delegate to SpaxelReplay.jumpToTime() for coordinated
replay session creation instead of making direct fetch calls. Selected
events highlight with timeline-event-selected class, and cross-module
selection is cleared between sidebar and full-page timeline views.

- timeline.js: use SpaxelReplay.jumpToTime() in handleSeek, export
  clearSelection and hideNowReplayingChip, clear sidebar on jump
- sidebar-timeline.js: clear full-page timeline selection on sidebar jump
- replay.js: return promise from exitReplayMode for proper chaining
- timeline.test.js: 14 tests covering timestamp emission, highlighting,
  now-replaying chip, cross-module coordination, simple mode gating,
  and error handling

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 18:14:51 -04:00
jedarden
8db0795017 feat(dashboard): make mobile frame rate cap configurable via URL parameter
Add ?maxFps=N URL parameter to configure the frame rate cap at renderer
initialization time. ?maxFps=30 caps at 30fps (default for struggling
mobile devices), ?maxFps=60 disables the initial cap, and ?maxFps=0
disables both the cap and auto-detection. Also respects the
autoDetectStrugglingDevice config flag in the detection function.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 17:46:26 -04:00
jedarden
e3cd805629 fix(dashboard): remove ES module export from notifications.js
notifications.js was loaded as a classic <script> in simple.html but used
`export class`, causing "Unexpected token 'export'" and a blank page.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 17:45:12 -04:00
jedarden
bc5ebc0028 feat(dashboard): implement command palette with fuzzy search and time navigation
Ctrl+K / Cmd+K universal search interface for expert mode with:
- Fuzzy matching (prefix, substring, word-level, subsequence)
- Time navigation via @ prefix (@3am, @yesterday 11pm, @this morning, @last night)
- 36 commands across navigation, view, system, security, appearance, actions, help
- Entity search across zones, people, nodes, events
- Recent history with localStorage persistence
- Expert-mode gating (disabled in simple/ambient modes)
- Keyboard navigation (arrow keys, Enter, Escape, Tab)
- Toolbar shortcut hint with platform-aware display (⌘K on Mac)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 17:36:14 -04:00
jedarden
05fe8b88cb fix(dashboard): center home page max-width containers
The status banner, cards grid, and extras grid all had margin: 0
with max-width set, causing them to left-align instead of centering
at wider viewports. Changed to margin: 0 auto for proper centering.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 17:12:45 -04:00
jedarden
7d3a6da303 fix(dashboard): add viewport-fit=cover and apple mobile meta tags to integrations page
The responsive CSS grid layout (css/layout.css) was already fully
implemented with all required features: app-shell grid container,
responsive breakpoints at 1023px and 639px, touch targets >= 44px,
safe-area-inset-bottom for mobile bottom nav, and no position:absolute
on any layout containers. This commit fixes a minor inconsistency where
integrations.html was missing viewport-fit=cover and apple-mobile-web-app
meta tags present on all other dashboard pages.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 17:12:27 -04:00
jedarden
5707a89ad5 fix(dashboard): repair CSS syntax errors and complete token migration
Fix systemic missing-colon bugs in layout.css where property values
like top, left, right, bottom, gap, padding were directly followed by
var() without a colon separator. This broke all fixed-position panels
in the live view. Also add missing --space-half token to tokens.css
and complete design token migration across remaining CSS files.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 16:57:32 -04:00
jedarden
1e8876d6b4 style(dashboard): continue design token migration across remaining CSS
Replace additional hard-coded colors with design tokens in layout,
notifications, panels, timeline, and other CSS files.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 16:41:18 -04:00
jedarden
07abc03ef4 style(dashboard): complete design token migration and live view cleanup
Replace remaining hard-coded colors across all CSS files with design
tokens from tokens.css. Remove duplicate inline positioning from
live.html panels (now in layout.css). Add replay session blob fetch
for immediate 3D scene state on seek.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 16:39:53 -04:00
jedarden
a06be0eaf1 refactor(dashboard): consolidate overlay/panel positioning into layout.css
Move inline position:fixed styles from setup.html and expert.css into the
shared layout.css stylesheet. Convert #scene-container and #status-bar from
position:fixed to grid-child layout within .app-shell--live, eliminating
fragile top/height calc chains that broke on every new overlay element.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 16:39:53 -04:00
jedarden
ab2513375f style(dashboard): replace last hard-coded color with design token
Replace `color: white` in #ble-btn .badge with `var(--text-on-accent)`
completing the single design system adoption per plan §8e.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 16:24:59 -04:00
jedarden
757374e0d6 style(dashboard): remove duplicate #presence-panel inline styles from live.html
The presence panel positioning was moved to layout.css in a prior commit
but the inline override in live.html was not cleaned up.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 16:08:42 -04:00
jedarden
6748edde40 style(dashboard): adopt Radix dark design tokens across all CSS files
Replace hardcoded spacing (padding, margin, gap), typography (font-size,
line-height), and border-radius values with CSS custom property tokens
from tokens.css across all 26 dashboard CSS files. Colors were already
tokenized; this completes the design system adoption per plan.md §8e.

763 lines changed: 478 from bulk spacing/typography pass, 285 from
directional margin/padding pass. No hex colors remain outside tokens.css.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 16:04:42 -04:00
jedarden
87192aa410 style(dashboard): move live panel positioning from inline to layout.css
Extract ID-based panel positioning (#node-panel, #chart-panel,
#presence-panel) from live.html inline styles into shared layout.css
with proper responsive breakpoints for tablet and mobile.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 15:49:40 -04:00
jedarden
18b7d7d1d0 style(dashboard): extract inline styles to tokenized CSS files
Move inline <style> blocks from simple.html and integrations.html into
external CSS files (wizard.css, integrations.css), replacing all
hard-coded pixel values with design tokens from tokens.css. Remove
inline style attributes in favor of CSS classes. All 5 dashboard pages
now share one design system via Radix dark tokens (§8e).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 15:47:33 -04:00
jedarden
c02a682361 feat(dashboard): add onJumpToTime callback for tap-to-jump time-travel
Wire the replay module's onJumpToTime callback so the full-page timeline
can coordinate with the replay system after a jump-to-time API call. The
callback syncs replay state, shows the control bar, and feeds replay
blobs to the 3D scene.

All CSS (.selected, .now-replaying-chip), DOM elements, sidebar timeline
click handling, Go backend jump-to-time endpoint, and tests were already
in place. This closes the cross-module coordination gap.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 15:41:39 -04:00
jedarden
80bcb88bb7 style(dashboard): replace remaining hardcoded colors with design tokens in live view and integrations
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 15:30:14 -04:00
jedarden
61a2e1eafc style(dashboard): complete CSS tokenization pass on live view and timeline
Replace remaining hardcoded font-size, padding, and border-radius values
with design token variables in layout.css, timeline.css, live.html, and
setup.html. Add timeline explain button and selected-event highlight styles.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 15:14:40 -04:00
jedarden
dd2fdd789c style(dashboard): replace remaining hardcoded colors with design tokens
Continued CSS tokenization pass across ambient, fleet, live, simple,
integrations pages and their component stylesheets. Replaces hardcoded
`white`, `#1a1a2e`, and raw rgba values with semantic tokens from
tokens.css.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 15:14:40 -04:00
jedarden
55675943ce refactor(dashboard): complete home page restructure with tokenized live view
Home page (index.html) is now a clean status+cards layout (109 lines):
- Row 1: status headline with ok/warn/alert states
- Row 2: three cards linking to /live#zones, /fleet, /live#timeline
- Row 3: optional briefing, anomaly, security toggle
- Mobile bottom nav for Home/Live/Fleet/Setup

3D viewer lives at /live (live.html), fleet at /fleet, setup at /setup.
All routes served by Go chi router. home-cards.js connects to /ws/dashboard
for snapshot+incremental updates.

Remaining CSS tokenization: live.html buttons and layout.css status bar
now use design tokens instead of hardcoded colors. Added --orange token
for GDOP fair quality. timeline.js gains replay state fields.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 15:14:40 -04:00
jedarden
8f878c6cea style(dashboard): complete CSS tokenization and add live-view grid layout classes
Replace remaining hardcoded border-radius and color values across 22 CSS
files with design system tokens. Add .live-status-bar, .live-scene, and
.live-panel-* classes to layout.css for the grid-based live view shell.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 15:14:40 -04:00
jedarden
8269ce3fd6 style(dashboard): replace all hardcoded colors with design tokens
panels.css: replaced 17 hardcoded rgba values with semantic token
references (--alert, --warn-bg, --ok-bg, --border-strong, etc).
ambient.css: replaced one hardcoded blue rgba with --blue-muted.

Zero hardcoded hex/rgba color values remain outside tokens.css.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 13:16:42 -04:00
jedarden
1ade7732e4 fix(dashboard): wrap setup.html in app-shell grid container
setup.html was the only page not using the .app-shell CSS grid — its
elements were directly on the body with inline position styles. Wraps
content in .app-shell--live (viewport-filling variant), moves header
into .app-header grid area, and nests #scene-container inside .app-main.

Verified: grep for position:absolute across dashboard/css/ returns only
intentional decorative/component uses (pseudo-elements, toggles, tooltips,
dropdowns, canvas overlays) — zero on layout containers.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 13:14:02 -04:00
jedarden
beb6bd2af3 fix(dashboard): improve home-cards.js snapshot caching and alert handling
Cache the full WebSocket snapshot so incremental updates always have
complete state for banner and card rendering. Add fall/security alert
detection in the status banner with --alert level. Add armed security
state styling in home.css.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 13:07:18 -04:00
jedarden
bd3e89f2e5 feat(dashboard): tokenize CSS to design system tokens and fix home page styling
Convert hardcoded rgba colors across all dashboard CSS files to use
--ok-bg, --warn-bg, --alert-bg tokens from tokens.css per §8e design
system. Home page status banner and card tags now use proper semantic
tokens. Add layout.css import to live.html for shared nav structure.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 12:46:02 -04:00
jedarden
21020e9fc9 feat(timeline): add tap-to-jump time-travel coordination
When timeline event is clicked in expert mode, emit jump_to_time command
with event timestamp. The time-travel player pauses live playback, seeks
CSI recording buffer to timestamp, and begins replay. Selected event
highlights in timeline and "Now replaying" chip appears in header.

Backend: POST /api/replay/jump-to-time creates replay session centered
on timestamp, replaces previous active session. Frontend: handleSeek()
in sidebar-timeline delegates to SpaxelReplay.jumpToTime() which calls
the API, shows replay control bar, and notifies Viz3D.

Tests: 7 Go test cases for jump-to-time endpoint, 8 JS test cases for
tap-to-jump interaction, event highlighting, and now-replaying chip.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 12:08:39 -04:00
jedarden
12c344ea61 feat(dashboard): add /live and /setup routes for home page restructuring
The home page (index.html) was restructured into status headline + 3 cards.
The 3D viewer lives at /live (live.html), setup/calibration at /setup (setup.html).
Fleet page remains at /fleet. home-cards.js pulls snapshot from /ws/dashboard.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 10:11:37 -04:00
jedarden
7162d4523e feat(dashboard): restructure home page as status headline + 3 cards
Per plan.md §8e information architecture:
- index.html (109 lines) is now a home page with status headline,
  3 cards (People & Zones, Devices & Fleet Health, Recent Events),
  optional extras row, and mobile bottom nav
- live.html serves the full 3D viewer at /live route
- home-cards.js connects to /ws/dashboard for snapshot + incremental updates
- tokens.css provides the Radix dark design system
- layout.css provides the CSS Grid app shell with responsive breakpoints
- home.css provides card grid, status banner, responsive mobile layout

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 09:07:43 -04:00
jedarden
3a85eaacc3 refactor(dashboard): remove duplicate component files
Delete non-canonical commandpalette.* and blepanel.js in favor of the
hyphenated command-palette.* and ble-panel.* which match the fleet-page.*
naming convention. Rename test file accordingly.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 07:43:13 -04:00
jedarden
c552ccd5a9 fix(viz3d): remove duplicate _renderer declaration
The IIFE had `let _renderer` on line 13 and `let _renderer = null` on
line 30, which throws SyntaxError and kills the entire Viz3D module,
cascading into panel layout failures on the home page.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 07:20:48 -04:00
jedarden
efea321f19 feat(timeline): add search and filter to event timeline
Add server-side types filter (comma-separated) for category-based filtering,
fuzzy text search with FTS5 fallback on Enter, and improved client-side
filtering with character-sequence matching. Category checkboxes now send
types to server for efficient loading. Includes table-driven tests for types
filter, pagination, and combined filter scenarios.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 07:07:08 -04:00
jedarden
e676694fdc feat(provisioning): carry ms_ip in payload for mDNS-less networks
Add optional mothership IP override to the provisioning flow so nodes
on networks where mDNS is blocked (enterprise WiFi, mesh, VLANs) can
connect on first boot without manual intervention.

- Add ms_ip field to provisioning Payload and request structs
- Firmware writes ms_ip to both NVS_KEY_MS_IP and NVS_KEY_MS_IP_PROV
- Discovery prefers provisioned IP on first attempt, falls back to
  mDNS, then cached IP
- Web Serial wizard adds Mothership IP field in Network Troubleshooting
- Auto-populates IP when browser accesses dashboard by IP address
- Document when/how to use the override in docs/notes/mdns-override.md

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-24 01:06:05 -04:00