- Simplified OrbitControls touch gesture configuration: - ONE: THREE.TOUCH.ROTATE (one-finger orbit) - TWO: THREE.TOUCH.DOLLY (pinch zoom only, no accidental pan) - THREE: THREE.TOUCH.PAN (three-finger pan) - Removed complex dynamic enablePan toggling that didn't work reliably with OrbitControls' internal touch processing - Added iOS Safari-specific touch improvements: - Double-tap zoom prevention - Touch action and user select CSS properties - -webkit-tap-highlight-color: transparent - Enhanced CSS for better mobile touch handling: - touch-action: none on scene container and canvas - -webkit-touch-callout: none - -webkit-user-select: none - user-select: none All mobile tests (29 tests) and quick-actions tests (22 tests) pass. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
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| .. | ||
| css | ||
| js | ||
| node_modules | ||
| tests | ||
| ambient.html | ||
| fleet.html | ||
| help_articles.json | ||
| index.html | ||
| integrations.html | ||
| jest.config.js | ||
| live.html | ||
| package-lock.json | ||
| package.json | ||
| playwright.config.js | ||
| README.md | ||
| setup.html | ||
Spaxel Dashboard
Running Tests
Unit Tests (Jest)
npm test
Accessibility Tests (axe-core + Playwright)
# First-time setup: install browsers
npx playwright install --with-deps chromium
# Run accessibility gate
npm run test:a11y
The accessibility test loads each dashboard page (index, live, fleet, setup, integrations) via a local static server and asserts zero WCAG 2A/2AA violations using @axe-core/playwright. CI fails the build if any violation is introduced.
CI Integration (Argo Workflows)
Add the following step to the spaxel-build WorkflowTemplate before the container build:
- name: a11y-gate
container:
image: node:20-bookworm-slim
command: [sh, -c]
args:
- |
cd dashboard
npm ci
npx playwright install --with-deps chromium
npm run test:a11y
resources:
limits:
memory: 512Mi
cpu: "1"