fix(viz3d): remove duplicate _renderer declaration

The IIFE had `let _renderer` on line 13 and `let _renderer = null` on
line 30, which throws SyntaxError and kills the entire Viz3D module,
cascading into panel layout failures on the home page.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
jedarden 2026-04-24 07:20:48 -04:00
parent 859a89b014
commit c552ccd5a9

View file

@ -27,7 +27,6 @@ const Viz3D = (function () {
let _mouse = new THREE.Vector2();
let _hoveredBlob = null;
let _feedbackTooltip = null;
let _renderer = null;
// Ghost node for repositioning advice
let _ghostNode = null; // THREE.Mesh (translucent)