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auth.go
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fix: resolve universal stalemate — signing format and secret decryption
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2026-04-30 21:48:25 -04:00 |
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auth_test.go
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fix(test): use deterministic garbage signature in TestVerifyRequest
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2026-04-30 21:53:15 -04:00 |
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bot_http.go
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style: apply gofmt alignment fixes across codebase
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2026-05-24 10:40:33 -04:00 |
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bot_http_test.go
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style: apply gofmt alignment fixes across codebase
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2026-05-24 10:40:33 -04:00 |
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bot_local.go
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Implement Phase 1 core engine: grid, combat, fog of war, turn execution
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2026-03-24 01:48:27 -04:00 |
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bot_strategies.go
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style: apply gofmt alignment fixes across codebase
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2026-05-24 10:40:33 -04:00 |
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bot_strategies_phase13.go
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docs: clarify Phase 13 strategies vs §10 evolver pipeline
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2026-05-22 15:57:50 -04:00 |
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determinism_test.go
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Complete Phase 1: add connectivity validation and determinism tests
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2026-03-24 03:44:44 -04:00 |
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game.go
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style(engine): align struct field names in GameState
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2026-05-24 19:19:45 -04:00 |
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grid.go
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style: apply gofmt alignment fixes across codebase
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2026-05-24 10:40:33 -04:00 |
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grid_test.go
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style: apply gofmt alignment fixes across codebase
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2026-05-24 10:40:33 -04:00 |
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integration_test.go
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fix(engine): reduce 2-player zone min radius to 2 for forced combat
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2026-05-25 13:27:18 -04:00 |
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map_engagement.go
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style: apply gofmt alignment fixes across codebase
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2026-05-24 10:40:33 -04:00 |
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map_engagement_test.go
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feat(engine): add combat_deaths to MatchResult statistics
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2026-05-24 17:59:57 -04:00 |
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match.go
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style(engine): fix indentation in match.go comment block
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2026-05-25 20:30:13 -04:00 |
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match_test.go
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fix(engine): reduce 2-player spawn radius from 25% to 20% for combat density
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2026-05-25 19:42:08 -04:00 |
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replay.go
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style: apply gofmt alignment fixes across codebase
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2026-05-24 10:40:33 -04:00 |
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thumbnail.go
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style: apply gofmt alignment fixes across codebase
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2026-05-24 10:40:33 -04:00 |
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turn.go
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fix(engine): reduce 2-player spawn radius to 11% for combat density per plan §3.7.1
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2026-05-25 17:23:48 -04:00 |
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turn_test.go
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fix(engine): use core1 variable in spawn priority tiebreak test
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2026-04-22 14:45:06 -04:00 |
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types.go
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feat(wasm): implement SwarmBot AssemblyScript WASM with full strategy per plan §11.2
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2026-05-25 17:45:46 -04:00 |
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wasm.go
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feat(wasm): implement SwarmBot AssemblyScript WASM with full strategy per plan §11.2
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2026-05-25 17:45:46 -04:00 |
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winprob.go
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feat(engine): integrate Monte Carlo win probability computation into match runner
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2026-04-21 08:46:39 -04:00 |