style(engine): align struct field names in GameState

Align ZoneCenter and ZoneRadius field spacing for consistency.

No functional change.
This commit is contained in:
jedarden 2026-05-24 19:19:45 -04:00
parent 0e9ce8ba47
commit c36d98f4ac

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@ -32,10 +32,10 @@ type GameState struct {
LastTotalBots int // total living bots at last progress
// Zone (storm) state
ZoneCenter Position // center of the zone (map center)
ZoneRadius int // current radius of the safe zone
ZoneActive bool // whether the zone is currently shrinking
CombatDeaths []int // combat deaths per player (tracked for final stats)
ZoneCenter Position // center of the zone (map center)
ZoneRadius int // current radius of the safe zone
ZoneActive bool // whether the zone is currently shrinking
CombatDeaths []int // combat deaths per player (tracked for final stats)
}
// Event represents something that happened during a turn.