The starter kits had uncommitted changes from a refactoring that broke
the Rust and TypeScript builds. This commit completes the refactoring
and fixes the build errors.
**Rust starter fixes:**
- Add `http::header` import to fix `header::HeaderName` reference
- Replace `hmac::compare_digest` (non-existent) with constant-time comparison
**TypeScript starter fixes:**
- Rename `GameState` -> `VisibleState` and `MoveResponse` -> `TurnResponse`
- Fix `strategy.ts` to use `bot.position.row` instead of `bot.row`
- Fix Move type to use `position: {row, col}` structure
**Go starter fixes:**
- Remove unused `strings` import
All 8 starter kits now build successfully with their respective toolchains.
Closes: bf-2rwz
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
981 B
981 B
AI Code Battle - Go Starter Bot
A minimal Go bot for AI Code Battle with HMAC authentication and type-safe game types.
Quick Start
- Copy this bot to your own repository
- Edit
strategy.goto implement your bot's logic - Build:
go build -o bot . - Run:
SHARED_SECRET=test ./bot - Test:
curl http://localhost:8080/healthshould return "OK"
Strategy Interface
Implement the ComputeMoves function in strategy.go:
func ComputeMoves(state *engine.VisibleState) []engine.Move {
moves := make([]engine.Move, 0)
for _, bot := range state.Bots {
if bot.Owner == state.You.ID {
// TODO: Add your strategy here
moves = append(moves, engine.Move{
Position: bot.Position,
Direction: engine.DirNone, // Hold position
})
}
}
return moves
}
Deployment
Build and push to container registry, then register at https://ai-code-battle.pages.dev/#/register