- Ran test-walking-skeleton.sh successfully - All AS-1 through AS-7 pass end-to-end - No code changes required - implementation was already complete Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Phase 6 Complete: All 7 Acceptance Scenarios Passing
Summary
Ran test-walking-skeleton.sh and all 7 acceptance scenarios pass end-to-end.
Passing Scenarios
- AS-1: Single permission block — enqueue, navigate, approve, dequeue ✓
- AS-2: FIFO ordering — session A before B, depletes oldest-first ✓
- AS-3: Answered-in-pane reconcile — transcript advance dequeues without UI action ✓
- AS-4: Dropped-event recovery — collector down during Stop, reconcile rebuilds queue ✓
- AS-5: Skip + cooldown — skip moves to tail, cooldown makes queue empty until expiry ✓
- AS-6: No forced focus-steal — resolving a session does NOT auto-switch client ✓
- AS-7: Pane reuse regression — new session in old pane: navigation targets current owner ✓
Test Execution
cd /home/coding/trail-boss && bash test-walking-skeleton.sh
Result: All scenarios passed. No code changes were required — the existing implementation was already complete.
Phase 6 Exit Criterion Met
Per plan: AS-1 through AS-6 must pass. All pass, and AS-7 passes as well. Phase 6 is complete.