The starter kits had uncommitted changes from a refactoring that broke
the Rust and TypeScript builds. This commit completes the refactoring
and fixes the build errors.
**Rust starter fixes:**
- Add `http::header` import to fix `header::HeaderName` reference
- Replace `hmac::compare_digest` (non-existent) with constant-time comparison
**TypeScript starter fixes:**
- Rename `GameState` -> `VisibleState` and `MoveResponse` -> `TurnResponse`
- Fix `strategy.ts` to use `bot.position.row` instead of `bot.row`
- Fix Move type to use `position: {row, col}` structure
**Go starter fixes:**
- Remove unused `strings` import
All 8 starter kits now build successfully with their respective toolchains.
Closes: bf-2rwz
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
96 lines
2.4 KiB
Go
96 lines
2.4 KiB
Go
package main
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import (
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"crypto/hmac"
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"crypto/sha256"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"log"
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"net/http"
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"os"
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"strconv"
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)
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var sharedSecret string
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func main() {
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secret := os.Getenv("SHARED_SECRET")
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if secret == "" {
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log.Fatal("SHARED_SECRET environment variable must be set")
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}
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sharedSecret = secret
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port := os.Getenv("PORT")
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if port == "" {
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port = "8080"
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}
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http.HandleFunc("/health", handleHealth)
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http.HandleFunc("/turn", handleTurn)
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fmt.Printf("Bot listening on port %s\n", port)
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log.Fatal(http.ListenAndServe(":"+port, nil))
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}
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func handleHealth(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "text/plain")
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w.WriteHeader(http.StatusOK)
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w.Write([]byte("OK"))
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}
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func handleTurn(w http.ResponseWriter, r *http.Request) {
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// Read body
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var state VisibleState
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if err := json.NewDecoder(r.Body).Decode(&state); err != nil {
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http.Error(w, "Invalid JSON", http.StatusBadRequest)
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return
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}
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// Get auth headers
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matchID := r.Header.Get("X-ACB-Match-Id")
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turnStr := r.Header.Get("X-ACB-Turn")
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signature := r.Header.Get("X-ACB-Signature")
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// Verify signature (optional but recommended)
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body, _ := json.Marshal(state)
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if !verifySignature(body, matchID, turnStr, signature) {
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http.Error(w, "Invalid signature", http.StatusUnauthorized)
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return
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}
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// Compute moves
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moves := ComputeMoves(&state)
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// Send response
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response := map[string]any{"moves": moves}
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responseBody, _ := json.Marshal(response)
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turn, _ := strconv.Atoi(turnStr)
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sig := signResponse(responseBody, matchID, turn)
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w.Header().Set("Content-Type", "application/json")
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w.Header().Set("X-ACB-Signature", sig)
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w.WriteHeader(http.StatusOK)
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w.Write(responseBody)
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}
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func verifySignature(body []byte, matchID, turnStr, signature string) bool {
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if signature == "" {
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return true // Skip verification if not provided
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}
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bodyHash := sha256.Sum256(body)
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signingString := fmt.Sprintf("%s.%s.%s", matchID, turnStr, hex.EncodeToString(bodyHash[:]))
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mac := hmac.New(sha256.New, []byte(sharedSecret))
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mac.Write([]byte(signingString))
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expectedSig := hex.EncodeToString(mac.Sum(nil))
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return hmac.Equal([]byte(signature), []byte(expectedSig))
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}
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func signResponse(body []byte, matchID string, turn int) string {
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bodyHash := sha256.Sum256(body)
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signingString := fmt.Sprintf("%s.%d.%s", matchID, turn, hex.EncodeToString(bodyHash[:]))
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mac := hmac.New(sha256.New, []byte(sharedSecret))
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mac.Write([]byte(signingString))
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return hex.EncodeToString(mac.Sum(nil))
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}
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