..
auth.go
fix: resolve universal stalemate — signing format and secret decryption
2026-04-30 21:48:25 -04:00
auth_test.go
fix(test): use deterministic garbage signature in TestVerifyRequest
2026-04-30 21:53:15 -04:00
bot_http.go
style: apply gofmt alignment fixes across codebase
2026-05-24 10:40:33 -04:00
bot_http_test.go
style: apply gofmt alignment fixes across codebase
2026-05-24 10:40:33 -04:00
bot_local.go
Implement Phase 1 core engine: grid, combat, fog of war, turn execution
2026-03-24 01:48:27 -04:00
bot_strategies.go
feat(bots): add zone bounds awareness to GathererBot, RusherBot, SwarmBot
2026-05-26 08:03:30 -04:00
bot_strategies_phase13.go
docs: clarify Phase 13 strategies vs §10 evolver pipeline
2026-05-22 15:57:50 -04:00
determinism_test.go
Complete Phase 1: add connectivity validation and determinism tests
2026-03-24 03:44:44 -04:00
game.go
feat(engine): add zone bounds to VisibleState for bot awareness
2026-05-26 01:52:30 -04:00
grid.go
style: apply gofmt alignment fixes across codebase
2026-05-24 10:40:33 -04:00
grid_test.go
style: apply gofmt alignment fixes across codebase
2026-05-24 10:40:33 -04:00
integration_test.go
fix(engine): resolve race condition in TestIntegration_CenterWeightedEnergy
2026-05-25 20:37:57 -04:00
map_engagement.go
style: apply gofmt alignment fixes across codebase
2026-05-24 10:40:33 -04:00
map_engagement_test.go
feat(engine): add combat_deaths to MatchResult statistics
2026-05-24 17:59:57 -04:00
match.go
fix(engine): improve combat density to 60-95% (target 65-80% per plan §3.7.1)
2026-05-26 07:53:59 -04:00
match_test.go
fix(engine): reduce 2-player spawn radius from 25% to 20% for combat density
2026-05-25 19:42:08 -04:00
replay.go
style: apply gofmt alignment fixes across codebase
2026-05-24 10:40:33 -04:00
thumbnail.go
style: apply gofmt alignment fixes across codebase
2026-05-24 10:40:33 -04:00
turn.go
fix(engine): improve combat density to 60-95% (target 65-80% per plan §3.7.1)
2026-05-26 07:53:59 -04:00
turn_test.go
fix(engine): use core1 variable in spawn priority tiebreak test
2026-04-22 14:45:06 -04:00
types.go
docs(plan): update ZoneShrinkStep from 2 to 1 to match implementation
2026-05-26 08:22:27 -04:00
wasm.go
feat(wasm): implement SwarmBot AssemblyScript WASM with full strategy per plan §11.2
2026-05-25 17:45:46 -04:00
winprob.go
feat(engine): integrate Monte Carlo win probability computation into match runner
2026-04-21 08:46:39 -04:00