Regenerated demo replays using the latest combat density and zone mechanics.
Previous replays (May 10) had 0 combat_death events and didn't reflect the
current state where zone starts early (turn 15-20) and forces combat.
New replays:
- demo-replay-v2.json: 2-player (random vs idle), 15 turns, 2 combat_death events
- demo-replay-v2-6p.json: 6-player (swarm,hunter,gatherer,rusher,guardian,random), 41 turns, 8 combat_death events
Verification:
- grep for combat_death events: > 0 in both replays
- Replays show focus-fire combat working as intended
Closes: bf-a918
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>