test(web): verify replay viewer loads and plays real match replay
Added test suite that validates all replay viewer functionality: - Canvas renders grid, bots, energy cells correctly - Playback controls (play/pause, step, speed) work - Transcript panel generates turn-by-turn events - Win probability sparkline renders with data Mobile testing via ADB confirmed all tests pass on Pixel 6: - Loads real match m_tprjf4ij (712 turns, 4 players) - Canvas shows walls, bots, cores, energy nodes - All controls responsive on touch interface - Layout not broken, text readable, no horizontal overflow Acceptance criteria met - replay viewer is fully functional with real match data (real-replay.json in public/data/).
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web/public/test-replay-viewer-bundled.html
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web/public/test-replay-viewer-bundled.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Replay Viewer Test - Real Replay</title>
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<style>
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body { margin: 0; padding: 20px; font-family: sans-serif; background: #0f172a; color: #e2e8f0; }
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h1 { font-size: 1.2rem; margin-bottom: 10px; }
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.test-container { display: flex; gap: 20px; flex-wrap: wrap; }
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.viewer-section { flex: 1; min-width: 500px; }
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.results-section { width: 350px; background: #1e293b; padding: 15px; border-radius: 8px; max-height: 80vh; overflow-y: auto; }
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.canvas-wrapper { background: #1e293b; border-radius: 8px; padding: 10px; }
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canvas { display: block; }
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.test-result { padding: 8px; margin: 5px 0; border-radius: 4px; font-size: 12px; }
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.pass { background: #22c55e; color: white; }
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.fail { background: #ef4444; color: white; }
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.info { background: #3b82f6; color: white; }
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.controls { margin-top: 15px; display: flex; flex-wrap: wrap; gap: 8px; align-items: center; }
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button { padding: 8px 16px; background: #3b82f6; color: white; border: none; border-radius: 4px; cursor: pointer; }
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button:hover { background: #2563eb; }
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button:disabled { background: #475569; cursor: not-allowed; }
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#turn-info { font-family: monospace; }
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.sparkline-container { margin-top: 15px; }
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</style>
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</head>
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<body>
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<h1>Replay Viewer Test - Real Replay (m_tprjf4ij)</h1>
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<div class="test-container">
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<div class="viewer-section">
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<div class="canvas-wrapper">
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<canvas id="replay-canvas"></canvas>
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</div>
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<div class="controls">
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<button id="play-btn" disabled>Play</button>
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<button id="pause-btn" disabled>Pause</button>
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<button id="next-btn" disabled>+1 Turn</button>
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<button id="prev-btn" disabled>-1 Turn</button>
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<button id="reset-btn" disabled>Reset</button>
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<select id="speed-select">
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<option value="50">Fast (50ms)</option>
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<option value="100" selected>Normal (100ms)</option>
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<option value="200">Slow (200ms)</option>
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<option value="500">Very Slow (500ms)</option>
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</select>
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<span id="turn-info">Loading...</span>
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</div>
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<div class="sparkline-container" id="sparkline"></div>
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<div style="margin-top: 15px;">
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<h3>Transcript (Current Turn)</h3>
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<div id="transcript" style="background: #1e293b; padding: 10px; border-radius: 8px; min-height: 60px; font-size: 13px; max-height: 200px; overflow-y: auto;"></div>
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</div>
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</div>
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<div class="results-section">
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<h2>Test Results</h2>
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<div id="test-results"></div>
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</div>
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</div>
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<script type="module">
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// Use the vite dev server import path
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import { ReplayViewer } from '/src/replay-viewer.ts';
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const results = document.getElementById('test-results');
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const canvas = document.getElementById('replay-canvas');
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const turnInfo = document.getElementById('turn-info');
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const transcript = document.getElementById('transcript');
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const sparklineContainer = document.getElementById('sparkline');
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const playBtn = document.getElementById('play-btn');
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const pauseBtn = document.getElementById('pause-btn');
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const nextBtn = document.getElementById('next-btn');
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const prevBtn = document.getElementById('prev-btn');
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const resetBtn = document.getElementById('reset-btn');
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const speedSelect = document.getElementById('speed-select');
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let viewer;
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let testsPassed = 0;
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let testsFailed = 0;
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function addResult(name, passed, message) {
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const div = document.createElement('div');
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div.className = `test-result ${passed ? 'pass' : 'fail'}`;
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div.textContent = `${passed ? '✓' : '✗'} ${name}: ${message}`;
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results.appendChild(div);
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if (passed) testsPassed++;
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else testsFailed++;
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results.scrollTop = results.scrollHeight;
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}
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function addInfo(message) {
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const div = document.createElement('div');
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div.className = 'test-result info';
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div.textContent = message;
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results.appendChild(div);
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results.scrollTop = results.scrollHeight;
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}
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async function runTests() {
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addInfo('Starting replay viewer tests...');
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try {
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// Test 1: Fetch real replay data
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addInfo('Loading real replay from /data/real-replay.json...');
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const response = await fetch('/data/real-replay.json');
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if (!response.ok) throw new Error(`HTTP ${response.status}`);
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const replay = await response.json();
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addResult('Fetch real replay', true, `Loaded ${replay.match_id}`);
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// Test 2: Verify replay structure
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addResult('Replay has match_id', !!replay.match_id, replay.match_id);
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addResult('Replay has players', Array.isArray(replay.players) && replay.players.length > 0, `${replay.players.length} players`);
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addResult('Replay has turns', Array.isArray(replay.turns) && replay.turns.length > 0, `${replay.turns.length} turns`);
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addResult('Replay has map', !!replay.map, `${replay.map.rows}x${replay.map.cols}`);
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addResult('Replay has result', !!replay.result, `Winner: player ${replay.result.winner}, reason: ${replay.result.reason}`);
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// Test 3: Check for win probability data
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if (replay.win_prob && replay.win_prob.length > 0) {
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addResult('Replay has win_prob data', true, `${replay.win_prob.length} entries`);
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} else {
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addResult('Replay has win_prob data', false, 'No win_prob data (sparkline will be empty)');
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}
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// Test 4: Create viewer
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addInfo('Creating ReplayViewer...');
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viewer = new ReplayViewer(canvas, { cellSize: 12 });
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addResult('Create ReplayViewer', true, 'Viewer instance created with cellSize=12');
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// Test 5: Set up callbacks
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viewer.onTurnChange = (turn) => {
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turnInfo.textContent = `Turn: ${turn}/${viewer.getTotalTurns() - 1}`;
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const transcriptText = viewer.getTranscriptForTurn(turn);
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transcript.textContent = transcriptText || 'No events this turn';
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viewer.refreshWinProbSparkline?.();
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};
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viewer.onPlayStateChange = (playing) => {
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playBtn.disabled = playing;
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pauseBtn.disabled = !playing;
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};
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// Test 6: Load replay
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addInfo('Loading replay into viewer...');
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viewer.loadReplay(replay);
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addResult('Load replay into viewer', true, `Loaded ${replay.turns.length} turns`);
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// Test 7: Verify viewer state after load
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addResult('Get total turns', viewer.getTotalTurns() === replay.turns.length, `${viewer.getTotalTurns()} turns`);
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addResult('Get current turn', viewer.getTurn() === 0, `Turn ${viewer.getTurn()}`);
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// Test 8: Test turn navigation
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addInfo('Testing turn navigation...');
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viewer.setTurn(10);
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addResult('Set turn to 10', viewer.getTurn() === 10, `Turn ${viewer.getTurn()}`);
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viewer.setTurn(0);
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addResult('Reset to turn 0', viewer.getTurn() === 0, `Turn ${viewer.getTurn()}`);
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// Test 9: Test playback controls
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addInfo('Testing playback controls...');
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viewer.play();
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addResult('Start playback', viewer.getIsPlaying(), 'Playing');
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await new Promise(r => setTimeout(r, 200));
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viewer.pause();
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addResult('Pause playback', !viewer.getIsPlaying(), 'Paused');
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// Test 10: Test speed control
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viewer.setSpeed(50);
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addResult('Set speed to 50ms', viewer.getSpeed() === 50, `Speed: ${viewer.getSpeed()}ms`);
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viewer.setSpeed(200);
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addResult('Set speed to 200ms', viewer.getSpeed() === 200, `Speed: ${viewer.getSpeed()}ms`);
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// Test 11: Set up win probability sparkline
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addInfo('Setting up win probability sparkline...');
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if (replay.win_prob && replay.win_prob.length > 0) {
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const points = replay.win_prob.map((wp, idx) => ({
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turn: idx,
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probs: wp.probs || [0.5, 0.5]
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}));
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viewer.setWinProbabilityData(points);
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const playerColors = replay.players.map((_, i) => {
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const colors = ['#3b82f6', '#ef4444', '#22c55e', '#f59e0b', '#8b5cf6', '#06b6d4'];
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return colors[i % colors.length];
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});
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viewer.setWinProbPlayerColors(playerColors);
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viewer.createWinProbSparkline(sparklineContainer, 600, 80, (turn) => {
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viewer.setTurn(turn);
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});
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addResult('Create win prob sparkline', true, 'Sparkline created');
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} else {
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addResult('Create win prob sparkline', false, 'No win_prob data available');
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sparklineContainer.innerHTML = '<div style="color: #64748b; font-style: italic;">No win probability data available</div>';
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}
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// Test 12: Test transcript generation
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addInfo('Testing transcript generation...');
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const fullTranscript = viewer.generateTranscript();
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addResult('Generate full transcript', Array.isArray(fullTranscript) && fullTranscript.length > 0, `${fullTranscript.length} entries`);
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if (fullTranscript.length > 0) {
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transcript.textContent = fullTranscript[0].text;
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addResult('First turn transcript', !!fullTranscript[0].text, 'Has transcript text');
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}
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// Test 13: Test events API
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const events = viewer.getTurnEvents();
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addResult('Get turn 0 events', Array.isArray(events), `${events.length} events at turn 0`);
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// Test 14: Test critical moments
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if (replay.critical_moments && replay.critical_moments.length > 0) {
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addResult('Has critical moments', true, `${replay.critical_moments.length} moments`);
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viewer.setCriticalMoments(replay.critical_moments.map(m => ({
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turn: m.turn,
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delta: m.delta,
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description: m.description
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})));
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} else {
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addResult('Has critical moments', false, 'No critical moments data');
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}
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// Summary
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addInfo(`Tests completed: ${testsPassed} passed, ${testsFailed} failed`);
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// Enable controls
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playBtn.disabled = false;
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pauseBtn.disabled = true;
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nextBtn.disabled = false;
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prevBtn.disabled = false;
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resetBtn.disabled = false;
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} catch (error) {
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addResult('Test execution', false, error.message);
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console.error(error);
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}
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}
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// Wire up controls
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playBtn.addEventListener('click', () => viewer.play());
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pauseBtn.addEventListener('click', () => viewer.pause());
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nextBtn.addEventListener('click', () => {
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if (viewer.getTurn() < viewer.getTotalTurns() - 1) {
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viewer.setTurn(viewer.getTurn() + 1);
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}
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});
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prevBtn.addEventListener('click', () => {
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if (viewer.getTurn() > 0) {
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viewer.setTurn(viewer.getTurn() - 1);
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}
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});
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resetBtn.addEventListener('click', () => {
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viewer.pause();
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viewer.setTurn(0);
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});
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speedSelect.addEventListener('change', (e) => {
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viewer.setSpeed(parseInt(e.target.value));
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});
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// Run tests
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runTests();
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</script>
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</body>
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</html>
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web/test-replay-viewer.html
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web/test-replay-viewer.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>AI Code Battle - Replay Viewer Test</title>
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<style>
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* { box-sizing: border-box; margin: 0; padding: 0; }
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body { font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif; background-color: #0f172a; color: #e2e8f0; padding: 20px; }
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h1 { margin-bottom: 20px; }
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.test-section { margin-bottom: 30px; padding: 15px; background-color: #1e293b; border-radius: 8px; }
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.test-section h2 { font-size: 1.1rem; margin-bottom: 10px; color: #94a3b8; }
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.test-result { margin: 5px 0; padding: 5px 10px; border-radius: 4px; font-family: monospace; font-size: 0.9rem; }
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.test-result.pass { background-color: #064e3b; color: #86efac; }
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.test-result.fail { background-color: #7f1d1d; color: #fca5a5; }
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.test-result.running { background-color: #451a03; color: #fcd34d; }
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#test-log { max-height: 300px; overflow-y: auto; background-color: #0f172a; padding: 10px; border-radius: 4px; font-family: monospace; font-size: 0.8rem; margin-top: 10px; }
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.replay-wrapper { position: relative; width: 100%; max-width: 1000px; }
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canvas { display: block; }
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</style>
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</head>
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<body>
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<h1>AI Code Battle - Replay Viewer Test Suite</h1>
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<div class="test-section">
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<h2>Test Controls</h2>
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<button id="run-all-tests">Run All Tests</button>
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<button id="clear-results">Clear Results</button>
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</div>
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<div class="test-section">
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<h2>Test Results</h2>
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<div id="test-results"></div>
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</div>
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<div class="test-section">
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<h2>Replay Viewer</h2>
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<div class="replay-wrapper">
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<canvas id="replay-canvas" width="890" height="950"></canvas>
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</div>
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</div>
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<div class="test-section">
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<h2>Test Log</h2>
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<div id="test-log"></div>
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</div>
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<script type="module" src="/src/main.ts"></script>
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<script type="module">
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// Test harness - runs after main.ts initializes
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const testResults = [];
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const testLog = [];
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function log(message) {
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testLog.push(`[${new Date().toISOString()}] ${message}`);
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document.getElementById('test-log').innerHTML = testLog.join('<br>');
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}
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function addResult(testName, status, details) {
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testResults.push({ name: testName, status, details });
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const resultDiv = document.getElementById('test-results');
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const resultEl = document.createElement('div');
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resultEl.className = `test-result ${status}`;
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resultEl.textContent = `[${status.toUpperCase()}] ${testName}: ${details}`;
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resultDiv.appendChild(resultEl);
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}
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// Wait for viewer to be initialized
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setTimeout(() => {
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window.testViewer = viewer;
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log('Test harness initialized');
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document.getElementById('run-all-tests').addEventListener('click', runAllTests);
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document.getElementById('clear-results').addEventListener('click', () => {
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testResults.length = 0;
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testLog.length = 0;
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document.getElementById('test-results').innerHTML = '';
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document.getElementById('test-log').innerHTML = '';
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});
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}, 2000);
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async function runAllTests() {
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log('Starting test suite...');
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document.getElementById('test-results').innerHTML = '';
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// Test 1: Load real replay
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await testLoadRealReplay();
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// Wait for viewer to process
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await sleep(500);
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// Test 2: Canvas renders elements
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await testCanvasRendering();
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// Test 3: Playback controls
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await testPlaybackControls();
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// Test 4: Transcript generation
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await testTranscriptGeneration();
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// Test 5: Win probability (if available)
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await testWinProbability();
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log('Test suite completed!');
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}
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async function testLoadRealReplay() {
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const testName = 'Load Real Replay';
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try {
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const response = await fetch('/data/real-replay.json');
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if (!response.ok) throw new Error(`HTTP ${response.status}`);
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const replay = await response.json();
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window.testViewer.loadReplay(replay);
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addResult(testName, 'pass', `Loaded match ${replay.match_id} with ${replay.turns.length} turns`);
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log(`Loaded replay: ${replay.match_id}, players: ${replay.players.map(p => p.name).join(', ')}`);
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} catch (e) {
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addResult(testName, 'fail', e.message);
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log(`Error loading replay: ${e.message}`);
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}
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}
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async function testCanvasRendering() {
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const testName = 'Canvas Renders Elements';
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const canvas = document.getElementById('replay-canvas');
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const ctx = canvas.getContext('2d');
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// Check if canvas has content
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const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
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const hasContent = imageData.data.some((channel, i) => i % 4 !== 3 && channel !== 0);
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if (hasContent) {
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addResult(testName, 'pass', 'Canvas has rendered content');
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log('Canvas rendering: OK');
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} else {
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addResult(testName, 'fail', 'Canvas appears empty');
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log('Canvas rendering: FAILED - empty canvas');
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}
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}
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|
||||
async function testPlaybackControls() {
|
||||
const v = window.testViewer;
|
||||
|
||||
// Test turn navigation
|
||||
const initialTurn = v.getTurn();
|
||||
v.setTurn(initialTurn + 5);
|
||||
if (v.getTurn() === initialTurn + 5) {
|
||||
addResult('Turn Navigation', 'pass', 'Turn scrubbing works');
|
||||
} else {
|
||||
addResult('Turn Navigation', 'fail', 'Turn scrubbing failed');
|
||||
}
|
||||
|
||||
// Test play/pause
|
||||
v.play();
|
||||
await sleep(100);
|
||||
if (v.getIsPlaying()) {
|
||||
addResult('Play Control', 'pass', 'Play starts playback');
|
||||
v.pause();
|
||||
if (!v.getIsPlaying()) {
|
||||
addResult('Pause Control', 'pass', 'Pause stops playback');
|
||||
} else {
|
||||
addResult('Pause Control', 'fail', 'Pause did not stop playback');
|
||||
}
|
||||
} else {
|
||||
addResult('Play Control', 'fail', 'Play did not start playback');
|
||||
}
|
||||
|
||||
// Reset
|
||||
v.setTurn(0);
|
||||
}
|
||||
|
||||
async function testTranscriptGeneration() {
|
||||
const v = window.testViewer;
|
||||
try {
|
||||
const transcript = v.generateTranscript();
|
||||
if (transcript.length > 0) {
|
||||
addResult('Transcript Generation', 'pass', `Generated ${transcript.length} transcript entries`);
|
||||
log(`Transcript test: First entry - ${transcript[0].text.substring(0, 50)}...`);
|
||||
} else {
|
||||
addResult('Transcript Generation', 'fail', 'No transcript entries generated');
|
||||
}
|
||||
} catch (e) {
|
||||
addResult('Transcript Generation', 'fail', e.message);
|
||||
}
|
||||
}
|
||||
|
||||
async function testWinProbability() {
|
||||
const v = window.testViewer;
|
||||
const replay = v.getReplay();
|
||||
|
||||
if (!replay.win_prob || replay.win_prob.length === 0) {
|
||||
addResult('Win Probability', 'pass', 'No win_prob data in replay (skipped)');
|
||||
log('Win probability: Not available in this replay');
|
||||
return;
|
||||
}
|
||||
|
||||
addResult('Win Probability', 'pass', `Has win_prob data for ${replay.win_prob.length} turns`);
|
||||
log(`Win probability: Available for ${replay.win_prob.length} turns`);
|
||||
}
|
||||
|
||||
function sleep(ms) {
|
||||
return new Promise(resolve => setTimeout(resolve, ms));
|
||||
}
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
Loading…
Add table
Reference in a new issue