Add starters/php/ with complete starter kit for AI Code Battle: - index.php: HTTP server with HMAC verification, routing for /turn and /health - strategy.php: Stub compute_moves() function with example energy-seeking logic - game.php: Game state types (GameState, Position, VisibleBot, etc.) and grid utilities (toroidal_manhattan, toroidal_chebyshev, bfs, neighbors, cardinal_steps) - Dockerfile: Alpine-based PHP 8.4 container - README.md: Quickstart documentation with local/Docker run instructions - composer.json: Minimal composer config (no external dependencies) Follows same contract as other starters: - Listens on port 8080 (BOT_PORT env var) - POST /turn: Receives game state JSON, returns moves JSON - GET /health: Health check endpoint - HMAC-SHA256 signature verification on requests/responses Reference implementation: bots/guardian/ (GuardianBot in PHP) Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
74 lines
2.4 KiB
Markdown
74 lines
2.4 KiB
Markdown
# acb-starter-php
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PHP 8 starter kit for [AI Code Battle](https://aicodebattle.com) — a competitive bot programming platform.
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## Quick Start
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```bash
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# Run locally
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BOT_SECRET=dev-secret php index.php
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# Run with Docker
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docker build -t my-bot .
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docker run -e BOT_SECRET=your-secret -p 8080:8080 my-bot
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```
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Your bot listens on port 8080 and responds to `POST /turn` with move commands.
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## Register Your Bot
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Once your bot is deployed and accessible via HTTPS:
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```bash
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curl -X POST https://api.aicodebattle.com/api/register \
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-H "Content-Type: application/json" \
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-d '{
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"name": "my-php-bot",
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"endpoint_url": "https://my-bot.example.com",
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"owner": "your-name",
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"description": "My awesome bot"
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}'
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```
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Save the `bot_id` and `shared_secret` from the response — the secret is shown only once.
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## Project Structure
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```
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index.php # HTTP server, HMAC auth, and routing
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strategy.php # Your bot logic (implement compute_moves())
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game.php # Game state types and grid utilities
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composer.json # Composer config (no external deps required)
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Dockerfile # Container build
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```
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## Grid Helpers
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`game.php` provides utility functions for the toroidal grid:
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- `toroidal_manhattan($a, $b, $rows, $cols)` — Manhattan distance with wrap-around
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- `toroidal_chebyshev($a, $b, $rows, $cols)` — Chebyshev distance with wrap-around
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- `neighbors($p, $rows, $cols)` — 8-directional neighbors with wrap
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- `cardinal_steps($p, $rows, $cols)` — Cardinal directions with positions
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- `bfs($start, $goal, $passable, $rows, $cols)` — BFS pathfinding, returns path or `null`
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## Customization
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Edit `compute_moves()` in `strategy.php` to implement your strategy. The `GameState` object provides:
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- `bots` — all visible bots (yours and enemies)
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- `energy` — visible energy pickup locations
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- `cores` — visible core positions
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- `walls` — visible wall positions
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- `you->energy` — your current energy count
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- `you->score` — your current score
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- `config` — match parameters (grid size, vision radius, etc.)
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Return an array of `Move` objects, each with the bot's current `position` and a `direction` (`"N"`, `"E"`, `"S"`, or `"W"`). Bots not included in the moves array stay in place.
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## Protocol
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- **Endpoint:** `POST /turn` — receives game state JSON, returns moves JSON
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- **Health:** `GET /health` — must return 200
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- **Timeout:** 3 seconds per turn
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- **Auth:** HMAC-SHA256 via `X-ACB-Signature` header
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