ai-code-battle/engine
jedarden 8cc955ba87 docs(plan): align zone parameters with proven implementation
Updated plan §3.7.1 zone parameter table to reflect the proven
implementation in ConfigForPlayers(). The previous plan values
(ZoneStartTurn=20/15, ZoneShrinkInterval=2) did not achieve the
stated combat density targets. The current values
(ZoneStartTurn=10, ZoneShrinkInterval=1) achieve 77% combat density
for 2-player and 99% for 6-player (targets: 65-80% and 100%).

Also updated code comments in engine/types.go to remove outdated
references to the old plan values.

TestCombatDensityMetrics passes with these parameters.

Closes: bf-3og6
2026-05-25 02:11:15 -04:00
..
auth.go fix: resolve universal stalemate — signing format and secret decryption 2026-04-30 21:48:25 -04:00
auth_test.go fix(test): use deterministic garbage signature in TestVerifyRequest 2026-04-30 21:53:15 -04:00
bot_http.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
bot_http_test.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
bot_local.go Implement Phase 1 core engine: grid, combat, fog of war, turn execution 2026-03-24 01:48:27 -04:00
bot_strategies.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
bot_strategies_phase13.go docs: clarify Phase 13 strategies vs §10 evolver pipeline 2026-05-22 15:57:50 -04:00
determinism_test.go Complete Phase 1: add connectivity validation and determinism tests 2026-03-24 03:44:44 -04:00
game.go style(engine): align struct field names in GameState 2026-05-24 19:19:45 -04:00
grid.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
grid_test.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
integration_test.go test(engine): add combat density metrics test (plan §3.7.1) 2026-05-25 01:00:40 -04:00
map_engagement.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
map_engagement_test.go feat(engine): add combat_deaths to MatchResult statistics 2026-05-24 17:59:57 -04:00
match.go fix(engine): achieve plan combat density targets with reduced spawn radius 2026-05-25 01:11:34 -04:00
replay.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
thumbnail.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
turn.go feat(engine): add combat_deaths to MatchResult statistics 2026-05-24 17:59:57 -04:00
turn_test.go fix(engine): use core1 variable in spawn priority tiebreak test 2026-04-22 14:45:06 -04:00
types.go docs(plan): align zone parameters with proven implementation 2026-05-25 02:11:15 -04:00
winprob.go feat(engine): integrate Monte Carlo win probability computation into match runner 2026-04-21 08:46:39 -04:00