ai-code-battle/engine
jedarden 8806f9a416 feat(engine): tune zone parameters for 3+ player combat density
Adjusted zone parameters to force bot contact in multiplayer matches:
- ZoneStartTurn: 50 → 20 (start shrinking earlier)
- ZoneShrinkInterval: 5 → 3 (shrink more frequently)
- ZoneShrinkStep: 2 → 3 (shrink faster per interval)
- ZoneMinRadius: 3 → 15 (preserve bot population for combat)

Initial testing shows 24-50% combat_death rate (up from 0% with defaults).
Further iteration needed to reach 90% target acceptance criteria.

Related: bf-4pm8 (Combat Density epic)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-24 12:52:44 -04:00
..
auth.go fix: resolve universal stalemate — signing format and secret decryption 2026-04-30 21:48:25 -04:00
auth_test.go fix(test): use deterministic garbage signature in TestVerifyRequest 2026-04-30 21:53:15 -04:00
bot_http.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
bot_http_test.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
bot_local.go Implement Phase 1 core engine: grid, combat, fog of war, turn execution 2026-03-24 01:48:27 -04:00
bot_strategies.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
bot_strategies_phase13.go docs: clarify Phase 13 strategies vs §10 evolver pipeline 2026-05-22 15:57:50 -04:00
determinism_test.go Complete Phase 1: add connectivity validation and determinism tests 2026-03-24 03:44:44 -04:00
game.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
grid.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
grid_test.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
integration_test.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
map_engagement.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
map_engagement_test.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
match.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
replay.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
thumbnail.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
turn.go fix(engine): zone should not kill bots before activation 2026-05-24 10:47:28 -04:00
turn_test.go fix(engine): use core1 variable in spawn priority tiebreak test 2026-04-22 14:45:06 -04:00
types.go feat(engine): tune zone parameters for 3+ player combat density 2026-05-24 12:52:44 -04:00
winprob.go feat(engine): integrate Monte Carlo win probability computation into match runner 2026-04-21 08:46:39 -04:00