ai-code-battle/PROGRESS.md
jedarden 4bbc3f0515 Complete Phase 4: Add index builder container
- Add /api/data/export endpoint to worker-api for data export
- Create cmd/acb-indexer/ TypeScript container:
  - API client for fetching data from Worker API
  - Index generator for leaderboard, bot profiles, match index
  - File writer for outputting JSON files
  - Optional Cloudflare Pages deploy support
  - Unit tests (6 tests)
- Update PROGRESS.md to mark Phase 4 complete

Phase 4 is now complete. All exit criteria met:
- Matchmaker cron creates jobs in D1
- Workers claim and execute matches
- Replays land in R2
- Results flow into D1
- Ratings update via Glicko-2
- Leaderboard.json rebuilds automatically
- Stale job reaper recovers from worker disappearance

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-24 08:39:47 -04:00

257 lines
9.4 KiB
Markdown

# AI Code Battle - Implementation Progress
## Current Phase: Phase 4 - Match Orchestration
**Status: ✅ COMPLETE**
### Phase 4 Progress
- [x] Cloudflare Worker project structure (`worker-api/`)
- TypeScript + Wrangler configuration
- D1 database schema (bots, matches, jobs, rating_history tables)
- [x] Glicko-2 rating system (`worker-api/src/glicko2.ts`)
- Rating scale conversion
- Rating updates after matches
- Rating decay for inactive bots
- Unit tests (17 tests)
- [x] Job coordination endpoints (`worker-api/src/jobs.ts`)
- GET /api/jobs/next - Get next pending job
- POST /api/jobs/:id/claim - Claim job for execution
- POST /api/jobs/:id/heartbeat - Update job heartbeat
- POST /api/jobs/:id/result - Submit match result
- POST /api/jobs/:id/fail - Mark job as failed
- [x] Bot management endpoints (`worker-api/src/bots.ts`)
- POST /api/register - Register new bot
- GET /api/bots - List all bots
- GET /api/bots/:id - Get bot details
- PUT /api/bots/:id - Update bot
- POST /api/rotate-key - Rotate API key
- GET /api/leaderboard - Get leaderboard
- [x] Data export endpoint (`worker-api/src/export.ts`)
- GET /api/data/export - Export all data for index building
- Returns bots, matches, rating history
- [x] Cron handlers (`worker-api/src/cron.ts`)
- Matchmaker (every minute) - Creates match jobs
- Health checker (every 15 min) - Pings bot endpoints
- Stale job reaper (every 5 min) - Reclaims timed-out jobs
- [x] Match worker container (`cmd/acb-worker/`)
- Polls Worker API for pending jobs
- Claims jobs and executes matches using game engine
- Uploads replays to R2 via S3-compatible API
- Sends heartbeats during match execution
- Submits results back to Worker API
- Retry logic with exponential backoff
- API client tests (10 tests)
- [x] Index builder container (`cmd/acb-indexer/`)
- Fetches data from Worker API via `/api/data/export`
- Generates static JSON index files:
- `leaderboard.json` - Sorted bot rankings
- `bots/index.json` - Bot directory
- `bots/{bot_id}.json` - Per-bot profiles with rating history
- `matches/index.json` - Recent match list
- Optional deploy to Cloudflare Pages
- Unit tests (6 tests)
### Phase 3 Completed
### Phase 1 Completed
- [x] Go module initialization (`github.com/aicodebattle/acb`)
- [x] Project structure (`engine/`, `cmd/acb-local/`, `cmd/acb-mapgen/`)
- [x] Core types (`engine/types.go`)
- [x] Grid implementation (`engine/grid.go`) - Toroidal wrapping, distances, visibility
- [x] Game state (`engine/game.go`) - State management, fog of war
- [x] Turn execution (`engine/turn.go`) - Movement, combat, capture, energy, spawn
- [x] Replay writer (`engine/replay.go`) - Full replay JSON format
- [x] Match runner (`engine/match.go`) - Concurrent bot communication
- [x] Map generator (`cmd/acb-mapgen/`) - Rotational symmetry, connectivity validation
- [x] Unit tests - 32+ tests passing, determinism verified
### Phase 2 Completed
- [x] HMAC Authentication (`engine/auth.go`)
- Request signing: `{match_id}.{turn}.{timestamp}.{sha256(body)}`
- Response signing: `{match_id}.{turn}.{sha256(body)}`
- Timestamp tolerance (30s) for replay attack prevention
- Secret generation (256-bit, hex-encoded)
- [x] HTTP Bot Client (`engine/bot_http.go`)
- HTTPBot implementing BotInterface
- Per-turn timeout (3s default)
- Crash detection (10 consecutive failures)
- Move validation (position ownership, direction validity)
- Response signature verification
- [x] Integration Tests (`engine/integration_test.go`)
- Full HTTP match between mock bots
- HMAC authentication round-trip
- Response signing verification
- [x] Strategy Bot Implementations (6 languages)
- **RandomBot** (Python) - Random moves, rating floor
- **GathererBot** (Go) - Energy-focused, combat avoidance
- **RusherBot** (Rust) - Aggressive core rushing
- **GuardianBot** (PHP) - Defensive core protection
- **SwarmBot** (TypeScript) - Formation-based combat
- **HunterBot** (Java) - Target isolation and hunting
### Phase 3 Completed
- [x] Web project setup (`web/`)
- TypeScript + Vite build tooling
- Type definitions matching Go replay format
- [x] ReplayViewer class (`web/src/replay-viewer.ts`)
- Canvas-based grid rendering
- Bot, core, energy, wall visualization
- Player color coding (6 distinct colors)
- [x] Playback controls
- Play/pause toggle
- Turn-by-step navigation (prev/next)
- Turn scrubber slider
- Speed control (20ms - 1000ms per turn)
- Keyboard shortcuts (Space, arrows, Home/End)
- [x] Fog of War perspective toggle
- Per-player visibility calculation
- Vision radius from game config
- [x] Score overlay
- Real-time scores per player
- Energy held display
- Player name with color indicator
- [x] Match info panel
- Match ID, winner, turns, reason
- [x] Event log
- Turn-by-turn event display
- [x] File/URL loading
- Local file upload
- Remote URL fetch
### Exit Criteria Progress
| Criterion | Status |
|-----------|--------|
| TypeScript Canvas-based replay viewer | ✅ Complete |
| Play/pause, scrub, speed control | ✅ Complete |
| Fog of war perspective toggle | ✅ Complete |
| Score overlay | ✅ Complete |
| Loads replay JSON from file or URL | ✅ Complete |
### Phase 4 Exit Criteria
| Criterion | Status |
|-----------|--------|
| Matchmaker cron creates jobs in D1 | ✅ Complete |
| Workers claim and execute matches | ✅ Complete |
| Replays land in R2 | ✅ Complete |
| Results flow into D1 | ✅ Complete |
| Ratings update via Glicko-2 | ✅ Complete |
| Leaderboard.json rebuilds automatically | ✅ Complete |
| Stale job reaper recovers from worker disappearance | ✅ Complete |
## Next Phase: Phase 5 - Web Platform
**Status: Ready to start**
## File Structure
```
ai-code-battle/
├── go.mod
├── engine/
│ ├── types.go # Core data types
│ ├── grid.go # Toroidal grid implementation
│ ├── game.go # Game state management
│ ├── turn.go # Turn execution phases
│ ├── replay.go # Replay recording
│ ├── match.go # Match runner
│ ├── bot_local.go # Local bot interface
│ ├── bot_http.go # HTTP bot client
│ ├── auth.go # HMAC authentication
│ └── *_test.go # Test files
├── cmd/
│ ├── acb-local/ # CLI match runner
│ ├── acb-mapgen/ # Map generator
│ ├── acb-worker/ # Match execution worker
│ │ ├── main.go # Worker entry point
│ │ ├── api.go # Worker API client
│ │ ├── api_test.go # API client tests
│ │ └── r2.go # R2 upload client
│ └── acb-indexer/ # Index builder
│ ├── package.json
│ ├── Dockerfile
│ └── src/
│ ├── index.ts # Entry point
│ ├── api.ts # Worker API client
│ ├── generator.ts # Index file generator
│ ├── writer.ts # File system writer
│ └── generator.test.ts
├── worker-api/
│ ├── package.json # npm dependencies
│ ├── wrangler.toml # Cloudflare Worker config
│ └── src/
│ ├── index.ts # Router + cron dispatcher
│ ├── types.ts # TypeScript types
│ ├── glicko2.ts # Glicko-2 rating system
│ ├── glicko2.test.ts # Rating system tests
│ ├── jobs.ts # Job coordination endpoints
│ ├── bots.ts # Bot management endpoints
│ ├── export.ts # Data export endpoint
│ └── cron.ts # Cron handlers
├── web/
│ ├── package.json # npm dependencies
│ ├── tsconfig.json # TypeScript config
│ ├── vite.config.ts # Vite bundler config
│ ├── index.html # Replay viewer page
│ └── src/
│ ├── types.ts # Replay type definitions
│ ├── replay-viewer.ts # Canvas viewer class
│ └── main.ts # UI controller
├── bots/
│ ├── random/ # Python - RandomBot
│ ├── gatherer/ # Go - GathererBot
│ ├── rusher/ # Rust - RusherBot
│ ├── guardian/ # PHP - GuardianBot
│ ├── swarm/ # TypeScript - SwarmBot
│ └── hunter/ # Java - HunterBot
└── docs/
└── plan/
└── plan.md # Full implementation plan
```
## Strategy Bot Summary
| Bot | Language | Strategy | Expected Rank |
|-----|----------|----------|---------------|
| RandomBot | Python | Random valid moves | 6th (floor) |
| GathererBot | Go | Energy collection, avoid combat | 4th-5th |
| RusherBot | Rust | Rush enemy cores aggressively | 4th-5th |
| GuardianBot | PHP | Defend cores, cautious expansion | 3rd-4th |
| SwarmBot | TypeScript | Formation cohesion, group advance | 1st-2nd |
| HunterBot | Java | Target isolated enemies | 1st-2nd |
## Running Tests
```bash
# Go engine tests
go test ./engine/... -v
# Web build verification
cd web && npm run build
```
## Building CLI Tools
```bash
go build ./cmd/acb-local
go build ./cmd/acb-mapgen
```
## Running a Match
```bash
./acb-local -seed 42 -max-turns 100 -output replay.json -verbose
```
## Viewing a Replay
```bash
cd web
npm run dev
# Open http://localhost:3000 and load replay.json
```