Replace random 2-player pairing with the full §6.1 algorithm:
- Seed selection: bot with oldest last-match timestamp (tiebreak: lowest bot ID)
- Format selection: seed's least-played player count among {2, 3, 4, 6}
- Opponent selection: Pareto 80%/16-rank skill proximity + oldest last-pairing
with seed + fewest 24h games for game-count balance
- Map selection: least-recently-used active map for the chosen player count,
with map_scores.last_used_at updated after each match
- Random player slot assignment for all participant counts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
|
||
|---|---|---|
| .. | ||
| arena | ||
| crosspoll | ||
| db | ||
| live | ||
| llm | ||
| mapelites | ||
| meta | ||
| promoter | ||
| prompt | ||
| replay | ||
| selector | ||
| validator | ||