- Add seedIfEmpty: idempotent startup seeding (20 maps per player count, ON CONFLICT DO NOTHING) using cellular-automata generation + validate() - Add continuous evolution loop across all player counts (2/3/4/6) - ACB_MIN_SEED_COUNT and ACB_EVOLUTION_PERIOD configurable via env vars - Add Dockerfile (lean Alpine build, no language runtimes) - Add acb-map-evolver to acb-build.yml CI pipeline - Add staging K8s Deployment manifest Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| Dockerfile | ||
| main.go | ||
| main_test.go | ||