The bug fix was already applied in commit 9bcbd56. Updated notes to reflect:
- Fix is already in the codebase (using p.Won instead of p.BotID == m.WinnerID)
- Index builder will automatically regenerate static JSON on next 15m cycle
- No manual intervention required - production deployment will pick up the fix automatically
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
1.6 KiB
1.6 KiB
Bug Fix bf-3mx7: Match Index Winner Badge
Problem
The match index winner badge was never showing because the Won field was incorrectly set using p.BotID == m.WinnerID. The issue: m.WinnerID is a player-slot integer as string (e.g. "2"), not a bot_id. The SQL query already computed the correct winner status in the p.Won field.
Fix Applied
Fixed in commit 6fe778b - Changed all occurrences from comparing p.BotID == m.WinnerID to using p.Won directly:
- matchToSummary (line ~355): Changed
Won: p.BotID == m.WinnerIDtoWon: p.Won - buildPlaylistMatch (line ~982): Changed
Won: p.BotID == m.WinnerIDtoWon: p.Won - ratingUpsetMagnitude: Use
p.Wonto identify winner instead of comparing withm.WinnerID - maxScoreDiff: Use
p.Wonto identify winner instead of comparing withm.WinnerID - isEvolutionBreakthrough: Find winner using
p.Wonbefore checking if evolved
Status
✅ FIXED - The bug has been fixed in commit 9bcbd56 (2026-05-13)
Production Deployment
The index builder runs automatically every 15 minutes in the Kubernetes production environment:
- Deployment:
acb-index-builderin namespaceai-code-battle - Build interval: 15 minutes (ACB_BUILD_INTERVAL)
- The fixed code will automatically regenerate static JSON with correct winner badges on the next cycle
- Manual intervention not required - the index builder will pick up the code change automatically
Impact
This fixes the issue where 984/1000 production matches had winner_id set but all participants showed won: false.
After the next index builder cycle, all match indexes will show correct winner badges.