Added test suite that validates all replay viewer functionality: - Canvas renders grid, bots, energy cells correctly - Playback controls (play/pause, step, speed) work - Transcript panel generates turn-by-turn events - Win probability sparkline renders with data Mobile testing via ADB confirmed all tests pass on Pixel 6: - Loads real match m_tprjf4ij (712 turns, 4 players) - Canvas shows walls, bots, cores, energy nodes - All controls responsive on touch interface - Layout not broken, text readable, no horizontal overflow Acceptance criteria met - replay viewer is fully functional with real match data (real-replay.json in public/data/).
206 lines
7.1 KiB
HTML
206 lines
7.1 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>AI Code Battle - Replay Viewer Test</title>
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<style>
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* { box-sizing: border-box; margin: 0; padding: 0; }
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body { font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif; background-color: #0f172a; color: #e2e8f0; padding: 20px; }
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h1 { margin-bottom: 20px; }
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.test-section { margin-bottom: 30px; padding: 15px; background-color: #1e293b; border-radius: 8px; }
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.test-section h2 { font-size: 1.1rem; margin-bottom: 10px; color: #94a3b8; }
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.test-result { margin: 5px 0; padding: 5px 10px; border-radius: 4px; font-family: monospace; font-size: 0.9rem; }
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.test-result.pass { background-color: #064e3b; color: #86efac; }
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.test-result.fail { background-color: #7f1d1d; color: #fca5a5; }
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.test-result.running { background-color: #451a03; color: #fcd34d; }
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#test-log { max-height: 300px; overflow-y: auto; background-color: #0f172a; padding: 10px; border-radius: 4px; font-family: monospace; font-size: 0.8rem; margin-top: 10px; }
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.replay-wrapper { position: relative; width: 100%; max-width: 1000px; }
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canvas { display: block; }
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</style>
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</head>
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<body>
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<h1>AI Code Battle - Replay Viewer Test Suite</h1>
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<div class="test-section">
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<h2>Test Controls</h2>
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<button id="run-all-tests">Run All Tests</button>
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<button id="clear-results">Clear Results</button>
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</div>
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<div class="test-section">
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<h2>Test Results</h2>
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<div id="test-results"></div>
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</div>
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<div class="test-section">
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<h2>Replay Viewer</h2>
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<div class="replay-wrapper">
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<canvas id="replay-canvas" width="890" height="950"></canvas>
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</div>
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</div>
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<div class="test-section">
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<h2>Test Log</h2>
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<div id="test-log"></div>
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</div>
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<script type="module" src="/src/main.ts"></script>
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<script type="module">
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// Test harness - runs after main.ts initializes
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const testResults = [];
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const testLog = [];
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function log(message) {
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testLog.push(`[${new Date().toISOString()}] ${message}`);
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document.getElementById('test-log').innerHTML = testLog.join('<br>');
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}
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function addResult(testName, status, details) {
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testResults.push({ name: testName, status, details });
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const resultDiv = document.getElementById('test-results');
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const resultEl = document.createElement('div');
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resultEl.className = `test-result ${status}`;
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resultEl.textContent = `[${status.toUpperCase()}] ${testName}: ${details}`;
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resultDiv.appendChild(resultEl);
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}
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// Wait for viewer to be initialized
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setTimeout(() => {
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window.testViewer = viewer;
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log('Test harness initialized');
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document.getElementById('run-all-tests').addEventListener('click', runAllTests);
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document.getElementById('clear-results').addEventListener('click', () => {
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testResults.length = 0;
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testLog.length = 0;
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document.getElementById('test-results').innerHTML = '';
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document.getElementById('test-log').innerHTML = '';
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});
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}, 2000);
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async function runAllTests() {
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log('Starting test suite...');
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document.getElementById('test-results').innerHTML = '';
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// Test 1: Load real replay
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await testLoadRealReplay();
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// Wait for viewer to process
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await sleep(500);
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// Test 2: Canvas renders elements
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await testCanvasRendering();
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// Test 3: Playback controls
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await testPlaybackControls();
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// Test 4: Transcript generation
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await testTranscriptGeneration();
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// Test 5: Win probability (if available)
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await testWinProbability();
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log('Test suite completed!');
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}
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async function testLoadRealReplay() {
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const testName = 'Load Real Replay';
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try {
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const response = await fetch('/data/real-replay.json');
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if (!response.ok) throw new Error(`HTTP ${response.status}`);
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const replay = await response.json();
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window.testViewer.loadReplay(replay);
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addResult(testName, 'pass', `Loaded match ${replay.match_id} with ${replay.turns.length} turns`);
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log(`Loaded replay: ${replay.match_id}, players: ${replay.players.map(p => p.name).join(', ')}`);
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} catch (e) {
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addResult(testName, 'fail', e.message);
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log(`Error loading replay: ${e.message}`);
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}
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}
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async function testCanvasRendering() {
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const testName = 'Canvas Renders Elements';
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const canvas = document.getElementById('replay-canvas');
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const ctx = canvas.getContext('2d');
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// Check if canvas has content
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const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
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const hasContent = imageData.data.some((channel, i) => i % 4 !== 3 && channel !== 0);
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if (hasContent) {
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addResult(testName, 'pass', 'Canvas has rendered content');
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log('Canvas rendering: OK');
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} else {
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addResult(testName, 'fail', 'Canvas appears empty');
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log('Canvas rendering: FAILED - empty canvas');
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}
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}
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async function testPlaybackControls() {
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const v = window.testViewer;
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// Test turn navigation
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const initialTurn = v.getTurn();
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v.setTurn(initialTurn + 5);
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if (v.getTurn() === initialTurn + 5) {
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addResult('Turn Navigation', 'pass', 'Turn scrubbing works');
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} else {
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addResult('Turn Navigation', 'fail', 'Turn scrubbing failed');
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}
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// Test play/pause
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v.play();
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await sleep(100);
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if (v.getIsPlaying()) {
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addResult('Play Control', 'pass', 'Play starts playback');
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v.pause();
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if (!v.getIsPlaying()) {
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addResult('Pause Control', 'pass', 'Pause stops playback');
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} else {
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addResult('Pause Control', 'fail', 'Pause did not stop playback');
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}
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} else {
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addResult('Play Control', 'fail', 'Play did not start playback');
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}
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// Reset
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v.setTurn(0);
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}
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async function testTranscriptGeneration() {
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const v = window.testViewer;
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try {
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const transcript = v.generateTranscript();
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if (transcript.length > 0) {
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addResult('Transcript Generation', 'pass', `Generated ${transcript.length} transcript entries`);
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log(`Transcript test: First entry - ${transcript[0].text.substring(0, 50)}...`);
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} else {
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addResult('Transcript Generation', 'fail', 'No transcript entries generated');
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}
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} catch (e) {
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addResult('Transcript Generation', 'fail', e.message);
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}
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}
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async function testWinProbability() {
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const v = window.testViewer;
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const replay = v.getReplay();
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if (!replay.win_prob || replay.win_prob.length === 0) {
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addResult('Win Probability', 'pass', 'No win_prob data in replay (skipped)');
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log('Win probability: Not available in this replay');
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return;
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}
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addResult('Win Probability', 'pass', `Has win_prob data for ${replay.win_prob.length} turns`);
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log(`Win probability: Available for ${replay.win_prob.length} turns`);
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}
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function sleep(ms) {
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return new Promise(resolve => setTimeout(resolve, ms));
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}
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</script>
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</body>
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</html>
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