Added script to regenerate the 30 combat-density test replays
(10 each for 2p, 4p, 6p) with the updated zone_death event format.
The zone_death events are now correctly emitted (per commit f0a0673)
instead of bot_died events with reason='zone'.
Verification results (2026-05-25):
- 2-player: 90-100% combat death rate (target: 65-80%)
- 6-player: 100% combat death rate (target: 100%)
Closes: bf-2766
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
69 lines
2.1 KiB
Bash
Executable file
69 lines
2.1 KiB
Bash
Executable file
#! /run/current-system/sw/bin/bash
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# Regenerate combat-density test replays with zone_death event format
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# Run after engine changes that affect event emission (e.g., commit f0a0673)
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set -e
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cd "$(dirname "$0")/.."
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echo "=== Regenerating Combat-Density Test Replays ==="
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echo "This will regenerate 30 replays (10 each for 2p, 4p, 6p)"
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echo ""
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# Replays directory
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REPLAY_DIR="test-replays/combat-density"
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mkdir -p "$REPLAY_DIR"
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# Bot combinations for variety
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BOTS_2P="gatherer,rusher hunter,swarm guardian,hunter random,rusher swarm,gatherer"
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BOTS_4P="gatherer,rusher,guardian,swarm hunter,swarm,gatherer,random random,guardian,hunter,rusher swarm,hunter,gatherer,guardian"
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BOTS_6P="swarm,hunter,gatherer,rusher,guardian,random hunter,gatherer,rusher,guardian,random,swarm random,swarm,hunter,gatherer,rusher,guardian"
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# Seed base for reproducibility
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SEED_BASE=1000
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# Function to generate replay
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generate_replay() {
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local prefix=$1
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local index=$2
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local bots=$3
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local seed=$4
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local output="$REPLAY_DIR/${prefix}_${index}.json"
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echo "Generating ${prefix}_${index}.json..."
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./acb-local -bots "$bots" -seed "$seed" -output "$output" -cores 2 >/dev/null 2>&1
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}
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# Generate 2-player replays
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echo "Generating 2-player replays..."
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for i in $(seq 1 10); do
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bots_array=($BOTS_2P)
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bots=${bots_array[$(( (i-1) % ${#bots_array[@]} ))]}
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seed=$((SEED_BASE + i))
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generate_replay "2p" "$i" "$bots" "$seed"
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done
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# Generate 4-player replays
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echo "Generating 4-player replays..."
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for i in $(seq 1 10); do
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bots_array=($BOTS_4P)
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bots=${bots_array[$(( (i-1) % ${#bots_array[@]} ))]}
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seed=$((SEED_BASE + 100 + i))
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generate_replay "4p" "$i" "$bots" "$seed"
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done
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# Generate 6-player replays
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echo "Generating 6-player replays..."
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for i in $(seq 1 10); do
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bots_array=($BOTS_6P)
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bots=${bots_array[$(( (i-1) % ${#bots_array[@]} ))]}
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seed=$((SEED_BASE + 200 + i))
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generate_replay "6p" "$i" "$bots" "$seed"
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done
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echo ""
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echo "=== Done! Regenerated 30 replays in $REPLAY_DIR/ ==="
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echo ""
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echo "Verifying zone_death events..."
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./scripts/verify-combat-density.sh
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