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2 commits

Author SHA1 Message Date
jedarden
4f1b26f6fe feat(bots): add zone bounds awareness to GathererBot, RusherBot, SwarmBot
- Add ZoneBounds type to bot state structs (Go, Rust, TypeScript)
- GathererBot now moves toward zone center when outside or near edge
- Bots can see zone bounds in fog-filtered state (per plan §3.7.1)
- Fixes gofmt formatting in types.go and bot_strategies.go

This improves bot survival and combat behavior by making them
zone-aware, preventing unnecessary zone deaths when the safe area
shrinks.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 08:03:30 -04:00
jedarden
fe04cd275d fix(starter-kits): complete incomplete refactoring and fix build errors
The starter kits had uncommitted changes from a refactoring that broke
the Rust and TypeScript builds. This commit completes the refactoring
and fixes the build errors.

**Rust starter fixes:**
- Add `http::header` import to fix `header::HeaderName` reference
- Replace `hmac::compare_digest` (non-existent) with constant-time comparison

**TypeScript starter fixes:**
- Rename `GameState` -> `VisibleState` and `MoveResponse` -> `TurnResponse`
- Fix `strategy.ts` to use `bot.position.row` instead of `bot.row`
- Fix Move type to use `position: {row, col}` structure

**Go starter fixes:**
- Remove unused `strings` import

All 8 starter kits now build successfully with their respective toolchains.

Closes: bf-2rwz

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 22:40:37 -04:00