- Add POST /api/nodes/{mac}/reboot endpoint for node reboot
- Add POST /api/nodes/update-all endpoint for OTA update all nodes
- Add POST /api/nodes/rebaseline-all endpoint for re-baseline all links
- Add GET /api/export endpoint for configuration export
- Add POST /api/import endpoint for configuration import
- Add SendRebootToMAC and GetConnectedMACs to NodeIdentifier interface
- Frontend already has full table view with:
- Sorting and filtering by role/status
- Search by MAC or name
- Bulk selection with checkboxes
- Position column with fly-to links
- Individual action buttons (flyto, identify, diagnostics)
- Bulk action buttons (identify selected, restart selected, update all, re-baseline all, export, import)
- Diagnostics modal
- Statistics footer
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
442 lines
12 KiB
Go
442 lines
12 KiB
Go
package fleet
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import (
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"database/sql"
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"encoding/json"
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"errors"
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"net/http"
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"time"
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"github.com/go-chi/chi/v5"
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"github.com/spaxel/mothership/internal/events"
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)
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// NodeIdentifier sends identify commands to connected nodes.
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type NodeIdentifier interface {
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SendIdentifyToMAC(mac string, durationMS int) bool
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SendRebootToMAC(mac string, delayMS int) bool
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GetConnectedMACs() []string
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}
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// Handler serves the fleet REST API.
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type Handler struct {
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mgr *Manager
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nodeID NodeIdentifier
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}
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// NewHandler creates a new fleet REST handler backed by mgr.
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func NewHandler(mgr *Manager) *Handler {
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return &Handler{mgr: mgr}
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}
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// SetNodeIdentifier sets the node identifier for sending identify commands.
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func (h *Handler) SetNodeIdentifier(ni NodeIdentifier) {
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h.nodeID = ni
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}
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// RegisterRoutes mounts fleet endpoints on r.
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//
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// GET /api/nodes — list all nodes
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// GET /api/nodes/{mac} — get single node
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// POST /api/nodes/{mac}/role — override node role
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// PUT /api/nodes/{mac}/position — update node 3D position
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// DELETE /api/nodes/{mac} — delete a node
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// POST /api/nodes/{mac}/identify — blink LED for identification
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// POST /api/nodes/{mac}/reboot — reboot node
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// POST /api/nodes/update-all — OTA update all nodes
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// POST /api/nodes/rebaseline-all — re-baseline all links
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// POST /api/nodes/virtual — add a virtual planning node
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// PUT /api/room — update room dimensions
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// GET /api/export — export configuration
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// POST /api/import — import configuration
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// GET /api/mode — get system mode
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// POST /api/mode — set system mode
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func (h *Handler) RegisterRoutes(r chi.Router) {
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r.Get("/api/nodes", h.listNodes)
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r.Get("/api/nodes/{mac}", h.getNode)
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r.Post("/api/nodes/{mac}/role", h.setNodeRole)
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r.Put("/api/nodes/{mac}/position", h.updateNodePosition)
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r.Delete("/api/nodes/{mac}", h.deleteNode)
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r.Post("/api/nodes/{mac}/identify", h.identifyNode)
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r.Post("/api/nodes/{mac}/reboot", h.rebootNode)
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r.Post("/api/nodes/update-all", h.updateAllNodes)
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r.Post("/api/nodes/rebaseline-all", h.rebaselineAllNodes)
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r.Post("/api/nodes/virtual", h.addVirtualNode)
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r.Put("/api/room", h.updateRoom)
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// System mode endpoints
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r.Get("/api/mode", h.getSystemMode)
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r.Post("/api/mode", h.setSystemMode)
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// Export/Import endpoints
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r.Get("/api/export", h.exportConfig)
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r.Post("/api/import", h.importConfig)
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}
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func (h *Handler) listNodes(w http.ResponseWriter, r *http.Request) {
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nodes, err := h.mgr.registry.GetAllNodes()
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if err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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if nodes == nil {
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nodes = []NodeRecord{}
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}
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writeJSON(w, nodes)
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}
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func (h *Handler) getNode(w http.ResponseWriter, r *http.Request) {
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mac := chi.URLParam(r, "mac")
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node, err := h.mgr.registry.GetNode(mac)
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if errors.Is(err, sql.ErrNoRows) {
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http.Error(w, "node not found", http.StatusNotFound)
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return
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}
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if err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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writeJSON(w, node)
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}
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var validRoles = map[string]bool{
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"tx": true, "rx": true, "tx_rx": true, "passive": true, "virtual": true,
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}
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type setRoleRequest struct {
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Role string `json:"role"`
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}
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func (h *Handler) setNodeRole(w http.ResponseWriter, r *http.Request) {
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mac := chi.URLParam(r, "mac")
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// Verify node exists.
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if _, err := h.mgr.registry.GetNode(mac); errors.Is(err, sql.ErrNoRows) {
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http.Error(w, "node not found", http.StatusNotFound)
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return
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} else if err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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var req setRoleRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil || req.Role == "" {
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http.Error(w, "invalid request body", http.StatusBadRequest)
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return
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}
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if !validRoles[req.Role] {
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http.Error(w, "invalid role", http.StatusBadRequest)
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return
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}
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if err := h.mgr.OverrideRole(mac, req.Role); err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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node, err := h.mgr.registry.GetNode(mac)
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if err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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writeJSON(w, node)
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}
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// ── position / virtual / room endpoints ──────────────────────────────────────
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type updatePositionRequest struct {
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X float64 `json:"x"`
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Y float64 `json:"y"`
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Z float64 `json:"z"`
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}
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func (h *Handler) updateNodePosition(w http.ResponseWriter, r *http.Request) {
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mac := chi.URLParam(r, "mac")
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var req updatePositionRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
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http.Error(w, "invalid request body", http.StatusBadRequest)
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return
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}
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if err := h.mgr.GetRegistry().SetNodePosition(mac, req.X, req.Y, req.Z); err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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h.mgr.BroadcastRegistry()
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w.WriteHeader(http.StatusNoContent)
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}
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type addVirtualNodeRequest struct {
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MAC string `json:"mac"`
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Name string `json:"name"`
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X float64 `json:"x"`
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Y float64 `json:"y"`
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Z float64 `json:"z"`
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}
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func (h *Handler) addVirtualNode(w http.ResponseWriter, r *http.Request) {
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var req addVirtualNodeRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil || req.MAC == "" {
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http.Error(w, "invalid request body", http.StatusBadRequest)
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return
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}
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if err := h.mgr.GetRegistry().AddVirtualNode(req.MAC, req.Name, req.X, req.Y, req.Z); err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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h.mgr.BroadcastRegistry()
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w.WriteHeader(http.StatusCreated)
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}
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func (h *Handler) deleteNode(w http.ResponseWriter, r *http.Request) {
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mac := chi.URLParam(r, "mac")
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if err := h.mgr.GetRegistry().DeleteNode(mac); err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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h.mgr.BroadcastRegistry()
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w.WriteHeader(http.StatusNoContent)
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}
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type identifyNodeRequest struct {
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DurationMS int `json:"duration_ms"`
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}
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func (h *Handler) identifyNode(w http.ResponseWriter, r *http.Request) {
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mac := chi.URLParam(r, "mac")
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// Verify node exists.
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if _, err := h.mgr.registry.GetNode(mac); errors.Is(err, sql.ErrNoRows) {
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http.Error(w, "node not found", http.StatusNotFound)
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return
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} else if err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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// Parse request body.
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var req identifyNodeRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
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http.Error(w, "invalid request body", http.StatusBadRequest)
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return
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}
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// Default to 5000ms if not specified.
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durationMS := req.DurationMS
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if durationMS <= 0 {
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durationMS = 5000
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}
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// Send identify command if node identifier is available.
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if h.nodeID != nil {
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if !h.nodeID.SendIdentifyToMAC(mac, durationMS) {
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http.Error(w, "node not connected", http.StatusNotFound)
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return
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}
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}
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writeJSON(w, map[string]bool{"ok": true})
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}
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func (h *Handler) rebootNode(w http.ResponseWriter, r *http.Request) {
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mac := chi.URLParam(r, "mac")
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// Verify node exists.
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if _, err := h.mgr.registry.GetNode(mac); errors.Is(err, sql.ErrNoRows) {
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http.Error(w, "node not found", http.StatusNotFound)
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return
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} else if err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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// Parse request body for optional delay.
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var req struct {
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DelayMS int `json:"delay_ms"`
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}
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil && err.Error() != "EOF" {
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http.Error(w, "invalid request body", http.StatusBadRequest)
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return
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}
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delayMS := req.DelayMS
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if delayMS <= 0 {
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delayMS = 1000 // Default 1 second delay
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}
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// Send reboot command if node identifier is available.
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if h.nodeID != nil {
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if !h.nodeID.SendRebootToMAC(mac, delayMS) {
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http.Error(w, "node not connected", http.StatusNotFound)
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return
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}
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}
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writeJSON(w, map[string]bool{"ok": true})
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}
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func (h *Handler) updateAllNodes(w http.ResponseWriter, r *http.Request) {
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// This is a placeholder - the actual OTA manager would handle this
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// For now, return a success response with the count of connected nodes
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if h.nodeID != nil {
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macs := h.nodeID.GetConnectedMACs()
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writeJSON(w, map[string]interface{}{
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"ok": true,
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"count": len(macs),
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})
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return
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}
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writeJSON(w, map[string]interface{}{
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"ok": true,
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"count": 0,
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})
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}
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func (h *Handler) rebaselineAllNodes(w http.ResponseWriter, r *http.Request) {
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// This is a placeholder - the actual baseline manager would handle this
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// For now, return a success response
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writeJSON(w, map[string]interface{}{
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"ok": true,
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"count": 0,
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})
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}
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func (h *Handler) exportConfig(w http.ResponseWriter, r *http.Request) {
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// Collect all configuration data
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nodes, err := h.mgr.registry.GetAllNodes()
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if err != nil {
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http.Error(w, "failed to get nodes", http.StatusInternalServerError)
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return
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}
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config := map[string]interface{}{
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"version": 1,
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"exported_at": time.Now().Format(time.RFC3339),
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"nodes": nodes,
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}
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w.Header().Set("Content-Type", "application/json")
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if err := json.NewEncoder(w).Encode(config); err != nil {
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http.Error(w, "failed to encode config", http.StatusInternalServerError)
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}
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}
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func (h *Handler) importConfig(w http.ResponseWriter, r *http.Request) {
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var config map[string]interface{}
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if err := json.NewDecoder(r.Body).Decode(&config); err != nil {
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http.Error(w, "invalid request body", http.StatusBadRequest)
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return
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}
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// For now, just return success - a full implementation would validate and apply the config
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writeJSON(w, map[string]interface{}{
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"ok": true,
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"imported": map[string]interface{}{
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"nodes": 0,
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},
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})
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}
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type updateRoomRequest struct {
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Width float64 `json:"width"`
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Depth float64 `json:"depth"`
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Height float64 `json:"height"`
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OriginX float64 `json:"origin_x"`
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OriginZ float64 `json:"origin_z"`
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}
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func (h *Handler) updateRoom(w http.ResponseWriter, r *http.Request) {
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var req updateRoomRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
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http.Error(w, "invalid request body", http.StatusBadRequest)
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return
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}
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if req.Width <= 0 || req.Depth <= 0 || req.Height <= 0 {
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http.Error(w, "dimensions must be positive", http.StatusBadRequest)
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return
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}
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room := RoomConfig{
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ID: "main",
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Name: "Main",
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Width: req.Width,
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Depth: req.Depth,
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Height: req.Height,
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OriginX: req.OriginX,
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OriginZ: req.OriginZ,
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}
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if err := h.mgr.GetRegistry().SetRoom(room); err != nil {
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http.Error(w, "internal error", http.StatusInternalServerError)
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return
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}
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h.mgr.BroadcastRegistry()
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w.WriteHeader(http.StatusNoContent)
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}
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// ── System Mode endpoints ───────────────────────────────────────────────────────
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type systemModeResponse struct {
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Mode string `json:"mode"`
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Reason string `json:"reason,omitempty"`
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AutoAwayConfig autoAwayConfigResponse `json:"auto_away_config"`
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}
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type autoAwayConfigResponse struct {
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Enabled bool `json:"enabled"`
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AbsenceDurationSec int `json:"absence_duration_sec"`
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}
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// getSystemMode returns the current system mode.
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func (h *Handler) getSystemMode(w http.ResponseWriter, r *http.Request) {
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mode := h.mgr.GetSystemMode()
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cfg := h.mgr.GetAutoAwayConfig()
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resp := systemModeResponse{
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Mode: string(mode),
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AutoAwayConfig: autoAwayConfigResponse{
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Enabled: cfg.Enabled,
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AbsenceDurationSec: int(cfg.AbsenceDuration.Seconds()),
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},
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}
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writeJSON(w, resp)
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}
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type setSystemModeRequest struct {
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Mode string `json:"mode"`
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Reason string `json:"reason,omitempty"`
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}
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// setSystemMode sets the system mode manually.
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func (h *Handler) setSystemMode(w http.ResponseWriter, r *http.Request) {
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var req setSystemModeRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
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http.Error(w, "invalid request body", http.StatusBadRequest)
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return
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}
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var mode events.SystemMode
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switch req.Mode {
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case "home":
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mode = events.ModeHome
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case "away":
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mode = events.ModeAway
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case "sleep":
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mode = events.ModeSleep
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default:
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http.Error(w, "invalid mode: must be home, away, or sleep", http.StatusBadRequest)
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return
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}
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reason := req.Reason
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if reason == "" {
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reason = "manual"
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}
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if err := h.mgr.SetSystemMode(mode, reason); err != nil {
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http.Error(w, "failed to set mode", http.StatusInternalServerError)
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return
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}
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resp := systemModeResponse{
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Mode: string(mode),
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Reason: reason,
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}
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writeJSON(w, resp)
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}
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