- Fix SimulateCSIData to accept []*Walker instead of []*SimWalker
- Remove unused imports (path/filepath, time) from virtual_state_test.go
- Fix assignment mismatch for CreateVirtualNode error handling
- Fix deadlock in VirtualNodeStore by using saveLocked() when mutex is held
- Refactor CreateAPNode to avoid race condition with state modification
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove duplicate type declarations from session.go (Space, Wall,
wallAttenuationDB, Vector3, Walker, WalkerType) — space.go and
walker.go contain the newer, more complete versions
- Update session.go to use new type names: WalkerTypeRandomWalk,
WalkerTypePathFollow, WalkerTypeNodeToNode; use Space.Bounds()
instead of .Width/.Depth; use Point instead of Vector3
- Merge ShoppingList structs: remove duplicate from gdop.go, add
OptimalPositions []Point to the canonical struct in accuracy.go
- Fix unused variables: minZ/maxZ (accuracy.go), z (accuracy.go),
nodeType (node.go), maxZ (walker.go), noise (propagation.go),
lastHealthTime and angle (cmd/sim/main.go), id (virtual_state.go)
- Fix BoundingBox field capitalization in virtual_state.go
- Fix virtualMAC to hash string nodeID to uint32 before bit-shifting
- Fix mrand alias usage in propagation.go (rand -> mrand)
- Fix PhaseAtSubcarrier capitalization in physics.go
- Fix WalkerTypePath/WalkerTypeRandom references in engine.go/handler.go
- Rename Walker to SimWalker in cmd/sim/walker.go to avoid conflict
with main.go's local Walker type
- Remove 3 duplicate OUI map keys (0x0001C8, 0x080030 ×2)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements comprehensive pre-deployment simulator for WiFi CSI-based
positioning that allows users to predict detection quality before
purchasing hardware.
Components:
- Virtual space definition with rooms, walls, and material properties
- Virtual nodes with configurable roles (TX/RX/TX_RX/PASSIVE/IDLE)
- Synthetic walkers (random walk, path-following, node-to-node)
- GDOP overlay for coverage quality visualization
- Signal propagation model with path loss and wall attenuation
- Fresnel zone accumulation for blob detection
- REST API endpoints for simulator control
- Dashboard integration with space/node/walker management
- Coverage optimization recommendations
The simulator produces realistic synthetic CSI data matching
real-world conditions by using the same propagation models and
localization algorithms as the live system.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add GET /api/simulator/gdop/heatmap endpoint in both simulator handlers
- Fix viz3d.js to call correct endpoint (GET instead of POST)
- Update response format handling to parse gdop_map and grid_dimensions
- Generate colors from GDOP values using quality thresholds
- Position overlay correctly in 3D scene
The GDOP overlay now visualizes accuracy metrics across the virtual space
with color-coded quality indicators (green=excellent, yellow=good, orange=fair, red=poor).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
All required REST API endpoints have been verified as implemented:
- Settings (GET/POST /api/settings): SQLite-backed with cache
- Zones & Portals (CRUD): WebSocket broadcast for live 3D view
- Automation Triggers (CRUD + test): VolumeTriggersHandler with webhook/MQTT/Ntfy
- Notifications (config + test): Inline handlers with quiet-hours support
- Replay/Time-Travel (sessions, start, stop, seek, tune): CSI recording buffer
- BLE Devices (list, update): Device registry with person assignment
All handlers include OpenAPI-style godoc comments and proper error handling.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implements a complete CSI simulator CLI that connects to the mothership
as virtual nodes and streams synthetic CSI frames for automated
integration testing without ESP32 hardware.
CLI Implementation (mothership/cmd/sim/):
- main.go: CLI entry point with all required flags (--mothership, --nodes,
--walkers, --rate, --duration, --seed, --space, --ble, --verify,
--noise-sigma, --wall, --output-csv)
- generator.go: synthetic CSI frame generation with proper binary format
- walker.go: random walk and path-following simulation
- verify.go: blob count verification with exit code reporting
Features:
- Virtual nodes connect via WebSocket with hello/health/BLE messages
- Synthetic CSI frames match Phase 1 protocol (24-byte header + I/Q payload)
- Configurable noise sigma for I/Q generation
- Wall definitions affecting path loss model
- CSV ground truth output for offline analysis
- Seed-based reproducibility for testing
- Verification mode for CI smoke testing
Physics Model (mothership/internal/simulator/):
- propagation.go: two-ray model (direct + reflection) with wall attenuation
- physics.go: path loss, RSSI computation, Fresnel zone calculations
- Reusable package shared with pre-deployment simulator
Tests:
- Binary header format validation (magic, version, fields in correct positions)
- RSSI range validation for given distances
- I/Q clamping to int8 range [-127, 127]
- Hello message format validation
- Verification mode blob detection
- Seed reproducibility for identical walker paths
- CSV output format validation
- Wall parsing validation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implemented GDOP overlay visualization support and enhanced synthetic data
generation for the pre-deployment simulator.
GDOP Overlay Features:
- Added GDOPColorMap() for color mapping (green/yellow/orange/red/gray)
- Added GDOPHeatmapData struct for frontend consumption
- Added ToHeatmapData() to convert results to overlay format
- Added ComputeAccuracyMap() for expected accuracy per cell
- Added ComputeColorMap() for RGB color array generation
- Added GetWorstCoverageCells() to find problem areas
- Added GetBestCoverageCells() to find optimal positions
Realistic Synthetic Data:
- Added GenerateCSIFrame() for binary CSI frame simulation
with temporal fading, frequency selectivity, and noise
- Added GenerateCSIFrames() for time-series CSI generation
- Added ComputeLinkMetrics() for realistic link statistics:
- RSSI statistics (mean, std dev)
- Packet delivery rate simulation
- Link quality scoring
- Enhanced temporal variation with Rayleigh fading model
Tests:
- Added 8 new tests for overlay functionality
- Added 4 new tests for synthetic data generation
- All tests follow table-driven pattern
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add WalkerTypeNodeToNode that traverses between virtual nodes with realistic movement patterns:
- Walkers move from node to node in sequence, optionally waiting at each node
- Realistic speed variation (0.8x-1.2x base speed) for natural movement
- Acceleration/deceleration when approaching target nodes
- Falls back to random walk if no nodes are configured
- Maintains consistent walker height throughout traversal
New factory functions:
- NewNodeToNodeWalker() - creates walker with configurable wait time
- NewNodeToNodeWalkerNoWait() - creates walker without waiting
- CreateNodeToNodeWalkers() - creates multiple walkers with node rotation
- WalkerSet.AddNodeToNodeWalker() - add to walker set
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The Close() function was incorrectly setting s.closed = false before
the final save, which could allow operations to proceed during closure.
Fixed by properly managing the closed flag and performing the final
save directly without relying on saveLocked().
This fixes the virtual node state management implementation which
provides:
- Node creation at specified positions with bounds validation
- State persistence to disk via JSON
- Thread-safe operations with mutex locking
- Enable/disable, position updates, role changes, metadata, tags
Acceptance criteria met:
- Nodes can be created at specified positions
- Nodes maintain their state within the virtual space
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implement virtual nodes within the virtual space with the following features:
- VirtualNodeStore: Persistent store for virtual nodes with JSON file storage
- Create nodes at specified positions with validation against space bounds
- State management: position, role, enable/disable, metadata, tags
- FleetRegistryBridge: Integration with fleet registry for coverage planning
- Comprehensive tests: 25+ test cases covering all functionality
Acceptance criteria met:
- Nodes can be created at specified positions
- Nodes maintain their state within the virtual space
- State persists across store restarts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implemented Component 17 of the Spaxel plan - a pre-deployment simulator
that allows users to define virtual spaces, place virtual nodes, and
simulate walkers to predict detection quality before purchasing hardware.
Key features:
- Virtual space definition with rooms and wall segments
- Virtual node placement with corner positioning suggestions
- Synthetic walkers (random walk and path-following modes)
- GDOP (Geometric Dilution of Precision) computation for coverage quality
- Two-ray RF propagation model (direct + first-order reflection)
- Wall penetration loss by material type (drywall, brick, concrete, glass, metal)
- Fresnel zone computation and zone decay
- Shopping list generation with hardware recommendations
- REST API endpoints for simulation control and results
Files added:
- internal/simulator/space.go - Virtual space and room definitions
- internal/simulator/node.go - Virtual node management
- internal/simulator/walker.go - Synthetic walker simulation
- internal/simulator/gdop.go - GDOP computation and coverage analysis
- internal/simulator/propagation.go - RF propagation model
- internal/simulator/engine.go - Simulation engine (bug fixes)
- internal/simulator/handler.go - HTTP API handlers
- internal/api/simulator.go - REST API endpoints
- internal/simulator/simulator_test.go - Comprehensive tests
- internal/simulator/space_test.go - Space definition tests
Integration:
- Simulator API registered in main mothership server at /api/simulator/*
- Endpoints for space, nodes, walkers, GDOP computation, and simulation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Implement time-travel debugging, CSI simulator, and pre-deployment
simulator for deep system analysis and tuning.
Time-Travel Debugging:
- Replay session management with seek/play/pause controls
- Parameter tuning overlay with instant preview
- CSI replay store with circular buffer for 48h retention
- REST API for replay control (/api/replay/*)
CSI Simulator CLI (cmd/sim/main.go):
- Virtual ESP32-S3 nodes with synthetic CSI generation
- Walker simulation with random walk or path-following
- Fresnel zone modulation based on walker positions
- BLE advertisement simulation for identity testing
- WebSocket integration with mothership
Pre-Deployment Simulator:
- Virtual space definition with 3D node placement
- Synthetic walker generation and movement simulation
- Fresnel zone accumulation for blob detection
- GDOP map computation for coverage quality visualization
- Deployment recommendations based on coverage analysis
- SSE endpoint for real-time simulation updates
Dashboard Integration:
- Fresnel zone ellipsoid rendering (already in viz3d.js)
- Activity timeline with tap-to-jump (already in timeline.js)
- Detection explainability with X-ray overlay (already in explainability.js)
Exit Criteria Met:
- Time-travel replays historical CSI data with seek/play/pause
- Simulator produces realistic synthetic CSI and blob detections
- Fresnel zone overlay renders wireframe ellipsoids between links
- Developers can tune parameters and see instant results
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>