ai-code-battle/cmd/acb-evolver/internal
jedarden d43cf83471 feat(evolver): island cross-pollination every 50 generations per §10.2
Adds cross-pollination logic that copies the top program from each island
to a random other island every 50 generations. When source and target
islands use different languages, the LLM translates the code. Generation
boundaries are tracked per-island to prevent duplicate events.

- New crosspoll package with boundary detection, migration, and LLM translation
- Added MaxGenerationByIsland DB query for generation counter tracking
- Integrated into RunEvolutionLoop with observability logging
- Tests for boundary logic, translation prompts, and target selection

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-22 15:13:27 -04:00
..
arena Add evaluation arena, promotion gate, and retirement policy (Phase 7) 2026-03-26 23:32:37 -04:00
crosspoll feat(evolver): island cross-pollination every 50 generations per §10.2 2026-04-22 15:13:27 -04:00
db feat(evolver): island cross-pollination every 50 generations per §10.2 2026-04-22 15:13:27 -04:00
live feat(playlists/replay): n-player win prob, annotations, evolver metrics 2026-04-21 17:15:31 -04:00
llm fix(evolver): correct failing tests for ensemble and behavior distance 2026-04-08 16:36:50 -04:00
mapelites Add validation pipeline, sandbox, and evolution DB layer (Phase 7) 2026-03-26 22:45:13 -04:00
meta feat(evolver): complete Phase 7 LLM-driven evolution implementation 2026-04-08 16:38:48 -04:00
promoter Add evaluation arena, promotion gate, and retirement policy (Phase 7) 2026-03-26 23:32:37 -04:00
prompt feat(evolver): complete Phase 7 LLM-driven evolution implementation 2026-04-08 16:38:48 -04:00
replay feat(acb-evolver): add LLM prompt builder and ensemble integration 2026-03-29 16:47:25 -04:00
selector Add LLM prompt builder and ensemble integration (Phase 7) 2026-03-26 22:26:09 -04:00
validator Add validation pipeline, sandbox, and evolution DB layer (Phase 7) 2026-03-26 22:45:13 -04:00