ai-code-battle/wasm/bots/rusher/target/release/build
jedarden 87e2298a0f fix(replay): ensure events array is always populated in turns
- Remove omitempty tag from Events field in ReplayTurn
- Create a proper slice copy of gs.Events in RecordTurn
- Prevents null events array in JSON output
- Fixes parsing errors in analysis scripts

Closes: bf-6amz0, bf-3l7tf
2026-05-26 21:12:12 -04:00
..
proc-macro2-7cb0123a0607efb1 fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
proc-macro2-8e8be20a4c6c2c56 fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
quote-1414771d7c55fd6a fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
quote-a93df680b9facbac fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
rustversion-2f31063cae7d4517 fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
rustversion-e722e4caff2e1464 fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
serde-cb574a271ef36c6a fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
serde_core-9bdd005facc7fa29 fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
serde_json-bb46eff1206cf120 fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
wasm-bindgen-f988db05226c7e89 fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
wasm-bindgen-shared-1aa7d3f9181ce53a fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
wasm-bindgen-shared-b7f9f6afdce5df3d fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
zmij-27e7097c7fa086b0 fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00