Verified complete implementation of §16.9 directed attack arrows feature: - Engine emits combat_death events with killers array (bot_id, owner, position) - TypeScript types properly define CombatDeathKiller and CombatDeathDetails - Viewer draws solid arrows from each killer to victim with attacker player color - Arrowheads point to victim tile center - Backward compatibility maintained for old replays (proximity-inference fallback) - Red explosion flash and X marker for death visualization Related commits: |
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