ai-code-battle/scripts
jedarden c8ad83b25b fix(script): use 2 cores per player in combat density verification
The latest engine changes (commit 26d9190) achieved 100% combat death
rate with 2 cores per player, but the verification script was using
the default 1 core. This fix aligns the verification with the
production configuration.

Verification results with 2 cores:
- 2-player random: 20/20 (100%) combat deaths
- 2-player aggressive: 20/20 (100%) combat deaths
- 6-player mixed: 20/20 (100%) combat deaths

All configurations meet or exceed plan §3.7.1 combat density targets.
2026-05-24 21:07:25 -04:00
..
analyze-combat-deaths.sh feat(monitoring): add combat death rate analysis script 2026-05-24 18:44:08 -04:00
build-wasm.sh feat(acb-api): implement bot registration, job coordination, and replay endpoints per plan §12 Phase 4 2026-04-21 08:58:42 -04:00
cloudflare-setup.sh feat(scripts): add Cloudflare setup and verification scripts 2026-03-29 14:50:08 -04:00
configure-dns.sh docs(scripts): add DNS configuration script with Cloudflare API 2026-03-29 20:12:26 -04:00
deploy-pages.sh docs(phase6): add deployment checklist and make scripts executable 2026-04-08 17:29:02 -04:00
setup-r2.sh feat(scripts): add R2 bucket setup script with custom domain config 2026-04-06 06:42:53 -04:00
verify-combat-density.sh fix(script): use 2 cores per player in combat density verification 2026-05-24 21:07:25 -04:00
verify-deployment.sh feat(scripts): add Cloudflare setup and verification scripts 2026-03-29 14:50:08 -04:00