The plan documentation had stale values for attack_radius2 (5 instead of 12). The implementation was changed as part of combat density work to use AttackRadius2=12 (~3.46 tiles) for both 2-player and 3+ player configs. Updated sections: - Section 3.4 Combat: changed default value and tile radius description - JSON examples in protocol sections: updated example config values - Bot compatibility note: updated hardcoded value reference Closes: bf-29j3 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
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