ai-code-battle/engine
jedarden 17dbef0927 fix(engine): repair partitionBots refactor in phase13 strategies
The partitionBots() return type was changed to a struct but two call
sites still referenced config.Turn inside bestExploreDir (now a
parameter), and RaiderBot had an unused enemySet variable.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-22 18:48:46 -04:00
..
auth.go Complete Phase 2: HTTP protocol and 6 strategy bots 2026-03-24 07:00:38 -04:00
auth_test.go Complete Phase 2: HTTP protocol and 6 strategy bots 2026-03-24 07:00:38 -04:00
bot_http.go fix(engine): enforce strict HMAC response signature verification per §4.4 2026-04-22 13:18:10 -04:00
bot_http_test.go fix(engine): enforce strict HMAC response signature verification per §4.4 2026-04-22 13:18:10 -04:00
bot_local.go Implement Phase 1 core engine: grid, combat, fog of war, turn execution 2026-03-24 01:48:27 -04:00
bot_strategies.go feat(evolver): complete Phase 7 LLM-driven evolution implementation 2026-04-08 16:38:48 -04:00
bot_strategies_phase13.go fix(engine): repair partitionBots refactor in phase13 strategies 2026-04-22 18:48:46 -04:00
determinism_test.go Complete Phase 1: add connectivity validation and determinism tests 2026-03-24 03:44:44 -04:00
game.go fix(matchmaker): multi-match crash cooldown (3 strikes / 30 min) per §4.5 + §6.1 2026-04-22 15:22:12 -04:00
grid.go Implement Phase 1 core engine: grid, combat, fog of war, turn execution 2026-03-24 01:48:27 -04:00
grid_test.go Implement Phase 1 core engine: grid, combat, fog of war, turn execution 2026-03-24 01:48:27 -04:00
integration_test.go Complete Phase 2: HTTP protocol and 6 strategy bots 2026-03-24 07:00:38 -04:00
match.go fix(matchmaker): multi-match crash cooldown (3 strikes / 30 min) per §4.5 + §6.1 2026-04-22 15:22:12 -04:00
replay.go feat(engine): integrate Monte Carlo win probability computation into match runner 2026-04-21 08:46:39 -04:00
thumbnail.go feat(config): add season_id + rules_version to Config per §4.2 2026-04-22 18:09:26 -04:00
turn.go fix(matchmaker): multi-match crash cooldown (3 strikes / 30 min) per §4.5 + §6.1 2026-04-22 15:22:12 -04:00
turn_test.go fix(engine): use core1 variable in spawn priority tiebreak test 2026-04-22 14:45:06 -04:00
types.go feat(voting): add map voting UI widget to replay viewer (§14.6) 2026-04-22 18:08:55 -04:00
winprob.go feat(engine): integrate Monte Carlo win probability computation into match runner 2026-04-21 08:46:39 -04:00