ai-code-battle/docs
jedarden aeb2ae7f2d docs(plan): update ZoneMinRadius table for 3+ player to match implementation
The zone parameters table in §3.7.1 showed ZoneMinRadius=3 for all player
counts, but the code was changed to ZoneMinRadius=1 for 3+ player in
commit c80a02f to force combat contact (zone diameter 2 < attack radius
3.5). The design rationale is updated to explain the difference: 2-player
has a larger attack radius (6 tiles) so ZoneMinRadius=3 works, while 3+
player has a smaller attack radius (3.5 tiles) requiring ZoneMinRadius=1
to guarantee bots are within attack range in the final zone.

Verification: 6-player matches achieve 100% combat_death rate per
scripts/verify-combat-density.sh.

Closes: bf-4h52
2026-05-24 23:38:47 -04:00
..
notes Add aichallenge ants research and initial requirements 2026-03-23 21:08:11 -04:00
plan docs(plan): update ZoneMinRadius table for 3+ player to match implementation 2026-05-24 23:38:47 -04:00
research Add research on LLM-driven bot evolution systems 2026-03-23 21:46:23 -04:00
phase6-deployment-checklist.md docs(phase6): add deployment checklist and make scripts executable 2026-04-08 17:29:02 -04:00
spa-route-test-results.md test(web): add SPA route smoke test script and results 2026-05-24 21:57:49 -04:00
wasm-bot-interface.md feat(acb-api): implement bot registration, job coordination, and replay endpoints per plan §12 Phase 4 2026-04-21 08:58:42 -04:00