- cmd/acb-maps-loader/main.go - wasm/bots/guardian/main.go - wasm/bots/hunter/main.go - wasm/bots/random/main.go - web/package-lock.json (npm ci update)
182 lines
4.9 KiB
Go
182 lines
4.9 KiB
Go
package main
|
|
|
|
import (
|
|
"database/sql"
|
|
"encoding/json"
|
|
"fmt"
|
|
"log"
|
|
"os"
|
|
"path/filepath"
|
|
"strings"
|
|
|
|
_ "github.com/lib/pq"
|
|
)
|
|
|
|
// MapFile represents the structure of map JSON files in the maps/ directory.
|
|
type MapFile struct {
|
|
ID string `json:"id"`
|
|
Players int `json:"players"`
|
|
Rows int `json:"rows"`
|
|
Cols int `json:"cols"`
|
|
WallDensity float64 `json:"wall_density"`
|
|
Walls []Position `json:"walls"`
|
|
Cores []Core `json:"cores"`
|
|
EnergyNodes []Position `json:"energy_nodes"`
|
|
Generated string `json:"generated,omitempty"`
|
|
}
|
|
|
|
// Position represents a row/column position.
|
|
type Position struct {
|
|
Row int `json:"row"`
|
|
Col int `json:"col"`
|
|
}
|
|
|
|
// Core represents a core with position and owner.
|
|
type Core struct {
|
|
Position Position `json:"position"`
|
|
Owner int `json:"owner"`
|
|
}
|
|
|
|
// MapGeometry represents the geometry stored in map_json.
|
|
type MapGeometry struct {
|
|
Walls []Position `json:"walls"`
|
|
Cores []MapDatabaseCore `json:"cores"`
|
|
EnergyNodes []Position `json:"energy_nodes"`
|
|
}
|
|
|
|
// MapDatabaseCore represents a core as stored in the database map_json.
|
|
type MapDatabaseCore struct {
|
|
Position Position `json:"position"`
|
|
Owner int `json:"owner"`
|
|
}
|
|
|
|
func main() {
|
|
// Default connection string - override with environment variables
|
|
connStr := os.Getenv("DATABASE_URL")
|
|
if connStr == "" {
|
|
connStr = "host=localhost port=5432 user=postgres password=postgres dbname=acb sslmode=disable"
|
|
}
|
|
|
|
db, err := sql.Open("postgres", connStr)
|
|
if err != nil {
|
|
log.Fatalf("Failed to connect to database: %v", err)
|
|
}
|
|
defer db.Close()
|
|
|
|
if err := db.Ping(); err != nil {
|
|
log.Fatalf("Failed to ping database: %v", err)
|
|
}
|
|
|
|
// Get the project root directory
|
|
projectRoot := os.Getenv("ACB_PROJECT_ROOT")
|
|
if projectRoot == "" {
|
|
// Try to detect from current directory
|
|
if _, err := os.Stat("maps"); err == nil {
|
|
projectRoot = "."
|
|
} else if _, err := os.Stat("../maps"); err == nil {
|
|
projectRoot = ".."
|
|
} else {
|
|
log.Fatal("Cannot find project root. Set ACB_PROJECT_ROOT environment variable or run from project root.")
|
|
}
|
|
}
|
|
|
|
mapsDir := filepath.Join(projectRoot, "maps")
|
|
|
|
// Load maps for each player count
|
|
playerCounts := []int{2, 3, 4, 6}
|
|
totalLoaded := 0
|
|
|
|
for _, players := range playerCounts {
|
|
playerDir := filepath.Join(mapsDir, fmt.Sprintf("%dplayer", players))
|
|
loaded, err := loadMapsForPlayerCount(db, playerDir, players)
|
|
if err != nil {
|
|
log.Printf("Error loading maps for %d players: %v", players, err)
|
|
continue
|
|
}
|
|
totalLoaded += loaded
|
|
log.Printf("Loaded %d maps for %d players", loaded, players)
|
|
}
|
|
|
|
log.Printf("Total maps loaded: %d", totalLoaded)
|
|
}
|
|
|
|
func loadMapsForPlayerCount(db *sql.DB, dir string, playerCount int) (int, error) {
|
|
entries, err := os.ReadDir(dir)
|
|
if err != nil {
|
|
return 0, fmt.Errorf("failed to read directory %s: %w", dir, err)
|
|
}
|
|
|
|
loaded := 0
|
|
for _, entry := range entries {
|
|
if entry.IsDir() || !strings.HasSuffix(entry.Name(), ".json") {
|
|
continue
|
|
}
|
|
|
|
filePath := filepath.Join(dir, entry.Name())
|
|
if err := loadMapFile(db, filePath, playerCount); err != nil {
|
|
log.Printf("Warning: failed to load %s: %v", filePath, err)
|
|
continue
|
|
}
|
|
loaded++
|
|
}
|
|
|
|
return loaded, nil
|
|
}
|
|
|
|
func loadMapFile(db *sql.DB, filePath string, playerCount int) error {
|
|
data, err := os.ReadFile(filePath)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to read file: %w", err)
|
|
}
|
|
|
|
var mapFile MapFile
|
|
if err := json.Unmarshal(data, &mapFile); err != nil {
|
|
return fmt.Errorf("failed to parse JSON: %w", err)
|
|
}
|
|
|
|
// Count energy nodes
|
|
energyCount := len(mapFile.EnergyNodes)
|
|
|
|
// Build map_json geometry
|
|
geometry := MapGeometry{
|
|
Walls: mapFile.Walls,
|
|
Cores: make([]MapDatabaseCore, len(mapFile.Cores)),
|
|
EnergyNodes: mapFile.EnergyNodes,
|
|
}
|
|
for i, c := range mapFile.Cores {
|
|
geometry.Cores[i] = MapDatabaseCore{
|
|
Position: c.Position,
|
|
Owner: c.Owner,
|
|
}
|
|
}
|
|
|
|
mapJSON, err := json.Marshal(geometry)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to marshal map_json: %w", err)
|
|
}
|
|
|
|
// Use the map ID from the file if present, otherwise generate one
|
|
mapID := mapFile.ID
|
|
if mapID == "" {
|
|
mapID = fmt.Sprintf("map_%dp_%s", playerCount, strings.TrimSuffix(filepath.Base(filePath), ".json"))
|
|
}
|
|
|
|
// Insert or update the map
|
|
query := `
|
|
INSERT INTO maps (map_id, player_count, status, engagement, wall_density, energy_count, grid_width, grid_height, map_json)
|
|
VALUES ($1, $2, 'active', 0.0, $3, $4, $5, $6, $7)
|
|
ON CONFLICT (map_id) DO UPDATE SET
|
|
wall_density = EXCLUDED.wall_density,
|
|
energy_count = EXCLUDED.energy_count,
|
|
grid_width = EXCLUDED.grid_width,
|
|
grid_height = EXCLUDED.grid_height,
|
|
map_json = EXCLUDED.map_json
|
|
`
|
|
|
|
_, err = db.Exec(query, mapID, playerCount, mapFile.WallDensity, energyCount, mapFile.Cols, mapFile.Rows, mapJSON)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to insert map: %w", err)
|
|
}
|
|
|
|
return nil
|
|
}
|