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New section 15 covers: - Three audiences (spectator, participant, visitor) with distinct needs - Information architecture: /watch, /compete, /leaderboard as primary hubs - Homepage design: auto-playing featured replay, two CTAs, compact leaderboard + playlists + season status + evolution mini - Desktop top bar + mobile bottom tab bar navigation - Responsive breakpoints (phone/tablet/desktop) with mobile-first spectating, desktop-first building - Mobile replay viewer: full-width canvas, pinch-to-zoom, tap play/pause, swipe-to-scrub timeline, slide-up panels - Sandbox is desktop-only (clear mobile message + "send to desktop" link) - First-time visitor funnel: see → watch → engage → build - Performance budget: <2s LCP, <200KB gzipped JS, code-split per route, lazy WASM loading, stale-while-revalidate data fetching - Design language: dark theme, minimal chrome, functional animation, mono+sans-serif typography - 11 reusable components covering all pages and breakpoints Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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