ai-code-battle/bots
jedarden 8af1c03aca feat(bots): add coordinator bot with dynamic role allocation
Implement CoordinatorBot - a multi-role strategy bot that dynamically
allocates roles (Attacker/Harvester/Defender/Scout) each turn based on
game state.

Features:
- Per-turn role assignment using greedy Hungarian-style algorithm
- Dynamic role rebalancing based on threat level, economic pressure, score
- Zone-aware survival logic
- HTTP server with HMAC authentication
- TypeScript implementation with full type safety

Role allocation algorithm:
- Base split: 50% attackers, 25% harvesters, 15% defenders, 10% scouts
- Adjusts: +10% defenders if threat > 0.3
- Adjusts: +10% harvesters if energy < spawn threshold
- Adjusts: +20% attackers if score leads by 5+
- Assigns bots by proximity to role targets

Co-Authored-By: Claude <noreply@anthropic.com>
2026-06-17 04:24:26 -04:00
..
assassin fix(bots): remove timestamp from verify_signature signing string 2026-05-02 20:43:44 -04:00
coordinator feat(bots): add coordinator bot with dynamic role allocation 2026-06-17 04:24:26 -04:00
defender fix(types): add missing ReplayPlayer import and type annotation for transcript feature 2026-04-22 18:20:56 -04:00
economist fix(economist): use bot positions as keys instead of non-existent IDs 2026-06-17 02:50:49 -04:00
farmer feat(mechanics): reduce flee thresholds and derive aggression from kill rate 2026-06-17 03:51:15 -04:00
gatherer feat(mechanics): reduce flee thresholds and derive aggression from kill rate 2026-06-17 03:51:15 -04:00
guardian fix(bots): remove timestamp from verify_signature signing string 2026-05-02 20:43:44 -04:00
hunter fix(bots): remove timestamp from verify_signature signing string 2026-05-02 20:43:44 -04:00
kamikaze feat(bot): implement Kamikaze bot (JavaScript) — aggressive self-sacrifice archetype 2026-04-22 17:11:28 -04:00
nomad fix(types): add missing ReplayPlayer import and type annotation for transcript feature 2026-04-22 18:20:56 -04:00
opportunist fix(bots): remove timestamp from verify_signature signing string 2026-05-02 20:43:44 -04:00
pacifist feat(bot): add Pacifist bot (JavaScript) — non-aggressive attrition archetype 2026-04-22 16:32:50 -04:00
phalanx fix(bots): remove timestamp from verify_signature signing string 2026-05-02 20:43:44 -04:00
raider fix(bots): remove timestamp from verify_signature signing string 2026-05-02 20:43:44 -04:00
random fix(bots): remove timestamp from verify_signature signing string 2026-05-02 20:43:44 -04:00
rusher fix(bots): add zone edge margin to strategy bots for combat density 2026-05-26 08:42:44 -04:00
scout fix(bots): remove timestamp from verify_signature signing string 2026-05-02 20:43:44 -04:00
siege feat(mechanics): reduce flee thresholds and derive aggression from kill rate 2026-06-17 03:51:15 -04:00
swarm fix(replay): ensure events array is always populated in turns 2026-05-26 21:12:12 -04:00
zone-driver Implement ZoneDriverBot: zone-herding elimination strategy 2026-06-17 01:16:21 -04:00