Added LIMIT clauses to 4 unbounded queries that were causing acb-index-builder to crash with OOMKill after copying web assets: - fetchPredictorStats: LIMIT 100 (was loading all predictor stats) - fetchMaps: LIMIT 500 (was loading all maps) - fetchSeasonSnapshots: LIMIT 1000 (was loading all season snapshots) - fetchSeasons: LIMIT 100 (was loading all seasons) These queries had ORDER BY but no LIMIT, causing them to load massive datasets into memory on each build cycle, leading to container OOM after the web asset copy phase. Fixes bead bf-2ws |
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| .. | ||
| acb-api | ||
| acb-enrichment | ||
| acb-evolver | ||
| acb-index-builder | ||
| acb-local | ||
| acb-map-evolver | ||
| acb-mapgen | ||
| acb-maps-loader | ||
| acb-matchmaker | ||
| acb-wasm | ||
| acb-worker | ||