ai-code-battle/starters/javascript
jedarden 7bf6566823 feat(starters,web): add 6-language bot starter kits per §6
Add forkable starter kit templates for Python, Go, JavaScript, Rust,
Java, and C# — each with HTTP server scaffold, HMAC auth, game types,
random strategy, Dockerfile, and GHCR workflow. Update /compete/docs
page with starter kit links and registration instructions.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-21 13:58:27 -04:00
..
.github/workflows feat(starters,web): add 6-language bot starter kits per §6 2026-04-21 13:58:27 -04:00
Dockerfile feat(starters,web): add 6-language bot starter kits per §6 2026-04-21 13:58:27 -04:00
index.js feat(starters,web): add 6-language bot starter kits per §6 2026-04-21 13:58:27 -04:00
package.json feat(starters,web): add 6-language bot starter kits per §6 2026-04-21 13:58:27 -04:00
README.md feat(starters,web): add 6-language bot starter kits per §6 2026-04-21 13:58:27 -04:00

acb-starter-javascript

Node.js starter kit for AI Code Battle — a competitive bot programming platform.

Uses Node.js built-in http module with zero external dependencies.

Quick Start

# Run locally
BOT_SECRET=dev-secret node index.js

# Run with Docker
docker build -t my-bot .
docker run -e BOT_SECRET=your-secret -p 8080:8080 my-bot

Your bot listens on port 8080 and responds to POST /turn with move commands.

Register Your Bot

Once your bot is deployed and accessible via HTTPS:

curl -X POST https://api.aicodebattle.com/api/register \
  -H "Content-Type: application/json" \
  -d '{
    "name": "my-js-bot",
    "endpoint_url": "https://my-bot.example.com",
    "owner": "your-name",
    "description": "My awesome bot"
  }'

Save the bot_id and shared_secret from the response — the secret is shown only once.

Project Structure

index.js     # HTTP server, HMAC auth, and strategy entry point
package.json # Node.js project definition
Dockerfile   # Container build

Customization

Edit computeMoves() in index.js to implement your strategy. The state object provides:

  • bots — all visible bots (yours and enemies)
  • energy — visible energy pickup locations
  • cores — visible core positions
  • walls — visible wall positions
  • you.energy — your current energy count
  • you.score — your current score
  • config — match parameters (grid size, etc.)

Return an array of moves, each with position (your bot's current position) and direction ("N", "E", "S", or "W"). Bots not included in the response stay in place.

Protocol

  • Endpoint: POST /turn — receives game state JSON, returns moves JSON
  • Health: GET /health — must return 200
  • Timeout: 3 seconds per turn
  • Auth: HMAC-SHA256 via X-ACB-Signature header