Mobile archetype that never camps. Picks a target region every ~20 turns (random corner, opposite side, or enemy core), migrates all units toward it, briefly engages enemies on arrival, then relocates again. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| defender | ||
| farmer | ||
| gatherer | ||
| guardian | ||
| hunter | ||
| nomad | ||
| pacifist | ||
| phalanx | ||
| raider | ||
| random | ||
| rusher | ||
| scout | ||
| swarm | ||