Economy-maximizing bot that prioritizes energy collection and spawning while avoiding combat entirely. Seeks nearest uncontested energy via BFS, flees enemies within 3 cells, avoids contested energy tiles, and stays near active cores for maximum spawn throughput. Includes 12 unit tests. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
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| defender | ||
| farmer | ||
| gatherer | ||
| guardian | ||
| hunter | ||
| random | ||
| rusher | ||
| swarm | ||