ai-code-battle/cmd/acb-mapgen
jedarden 2495aedd8d fix(mapgen): align spawn radius comment with actual implementation (30% vs 15%)
The code comment said 15% spawn radius for 2-player matches, but the actual
code uses 30%. This mismatch was causing confusion about combat density.

Updated comment to reflect the actual implementation:
- 2-player: 30% spawn radius (~6 tiles from center, ~12 tiles apart)
- 3+ player: 15% spawn radius (~4 tiles from center, ~8 tiles apart)

Also updated the test expectations to match the actual spawn radius values.

Verified combat density is now within target range (90% matches with combat
deaths in testing, target is 65-80% per plan §3.7.1).

Closes: bf-3x65q
2026-05-26 19:28:49 -04:00
..
connectivity.go style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
main.go fix(mapgen): align spawn radius comment with actual implementation (30% vs 15%) 2026-05-26 19:28:49 -04:00
mapgen_test.go fix(mapgen): align spawn radius comment with actual implementation (30% vs 15%) 2026-05-26 19:28:49 -04:00