ai-code-battle/cmd
jedarden 44544622ae Phase 10 Narrative Engine Implementation
- Created narrative.go with story arc detection per plan §15.5
- Arc types: Rise, Fall, Rivalry, upset, evolution, comeback
- LLMClient for OpenAI-compatible API narrative generation
- generateLLMChronicles() using narrative engine
- Updated blog.go with LLM integration
- Template-based fallback when LLM unavailable
- Added tests in narrative_test.go

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-29 06:35:36 -04:00
..
acb-api Add map evolution pipeline (cmd/acb-map-evolver) 2026-03-29 02:35:33 -04:00
acb-evolver Add R2 upload for live evolution observatory (Phase 10) 2026-03-29 04:53:35 -04:00
acb-index-builder Phase 10 Narrative Engine Implementation 2026-03-29 06:35:36 -04:00
acb-indexer Add Phase 9 features: embeddable replay widget and playlists 2026-03-29 02:03:45 -04:00
acb-local Implement Phase 1 core engine: grid, combat, fog of war, turn execution 2026-03-24 01:48:27 -04:00
acb-map-evolver Add map evolution pipeline (cmd/acb-map-evolver) 2026-03-29 02:35:33 -04:00
acb-mapgen Fix sin/cos math bug and add cellular automata map generation 2026-03-26 01:10:46 -04:00
acb-matchmaker Extract matchmaker into separate deployment (acb-matchmaker) 2026-03-29 00:55:46 -04:00
acb-wasm Add Phase 7-9 features: evolution dashboard, WASM sandbox, enhanced replay 2026-03-29 01:13:23 -04:00
acb-worker Add Prometheus metrics endpoint to match worker 2026-03-26 00:50:10 -04:00