ai-code-battle/starters
jedarden 6c1f031071 feat(config): add season_id + rules_version to Config per §4.2
- SeasonID and RulesVersion already present in engine/types.go Config struct
- Worker already populates from active season row via DB join
- Config embedded in VisibleState sent to bots each turn (including turn 0)
- All starter kits (go, python, rust, java, csharp) already expose and log fields
- Add season_id/rules_version logging to JavaScript starter on turn 0
- TypeScript Config interface already includes season_id and rules_version

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 18:09:26 -04:00
..
csharp feat(matchmaker): implement §6.1 Pareto skill-proximity + LRU pairing algorithm 2026-04-22 17:35:00 -04:00
go feat(matchmaker): implement §6.1 Pareto skill-proximity + LRU pairing algorithm 2026-04-22 17:35:00 -04:00
java feat(matchmaker): implement §6.1 Pareto skill-proximity + LRU pairing algorithm 2026-04-22 17:35:00 -04:00
javascript feat(config): add season_id + rules_version to Config per §4.2 2026-04-22 18:09:26 -04:00
python feat(matchmaker): implement §6.1 Pareto skill-proximity + LRU pairing algorithm 2026-04-22 17:35:00 -04:00
rust feat(matchmaker): implement §6.1 Pareto skill-proximity + LRU pairing algorithm 2026-04-22 17:35:00 -04:00