ai-code-battle/cmd
jedarden 3b94b7eccb feat(matchmaker): add map fairness monitoring and auto-retirement (§14.6)
Implements the full map lifecycle audit as a hourly ticker in the
matchmaker:

1. updateMapFairnessStats: recompute per-slot win counts from completed
   matches into the map_fairness table
2. flagUnfairMaps: flag maps where any slot deviates >10pp from expected
   (1/N) across 80+ matches → status='probation'
3. retireDislikedMaps: force-retire maps with >20 net negative votes
4. pruneLowEngagementMaps: monthly bottom-10% engagement prune per tier
5. promoteClassicMaps: top-5 all-time engagement, 3+ months → 'classic'

Matchmaker already filters retired maps and gives probation maps 50%
reduced selection probability in selectMapLRU.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-22 18:19:24 -04:00
..
acb-api feat(config): add season_id + rules_version to Config per §4.2 2026-04-22 18:09:26 -04:00
acb-evolver feat(config): add season_id + rules_version to Config per §4.2 2026-04-22 18:09:26 -04:00
acb-index-builder feat(config): add season_id + rules_version to Config per §4.2 2026-04-22 18:09:26 -04:00
acb-local feat(evolver): complete Phase 7 LLM-driven evolution implementation 2026-04-08 16:38:48 -04:00
acb-map-evolver Add map evolution pipeline (cmd/acb-map-evolver) 2026-03-29 02:35:33 -04:00
acb-mapgen Fix sin/cos math bug and add cellular automata map generation 2026-03-26 01:10:46 -04:00
acb-matchmaker feat(matchmaker): add map fairness monitoring and auto-retirement (§14.6) 2026-04-22 18:19:24 -04:00
acb-wasm feat(playlists): add playlist curation and rebuild logic per §10, with series/seasons/enrichment 2026-04-21 16:11:27 -04:00
acb-worker feat(matchmaker): implement §6.1 Pareto skill-proximity + LRU pairing algorithm 2026-04-22 17:35:00 -04:00