Replace random 2-player pairing with the full §6.1 algorithm:
- Seed selection: bot with oldest last-match timestamp (tiebreak: lowest bot ID)
- Format selection: seed's least-played player count among {2, 3, 4, 6}
- Opponent selection: Pareto 80%/16-rank skill proximity + oldest last-pairing
with seed + fewest 24h games for game-count balance
- Map selection: least-recently-used active map for the chosen player count,
with map_scores.last_used_at updated after each match
- Random player slot assignment for all participant counts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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| CLOUDFLARE_DEPLOYMENT.md | ||
| DEPLOYMENT_INSTRUCTIONS.md | ||
| embed.html | ||
| index.html | ||
| package-lock.json | ||
| package.json | ||
| pages.json | ||
| tsconfig.json | ||
| vite.config.ts | ||