Implements a hit-and-run strategy that scouts for lone enemy bots, attacks from flanking positions, then retreats after 1-2 engagement turns to avoid reinforcements. Defends own core when under pressure. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
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| .. | ||
| App.java | ||
| GameState.java | ||
| RaiderStrategy.java | ||