Max-aggression strategy with unconditional attack: every unit charges the nearest enemy, never retreats, and presses engagements within attack range. Fixed self-collision bug by reserving all starting positions and freeing them as bots move away. Falls back to enemy core rushing when no enemies are visible, with exploratory spreading when no targets exist. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> |
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| Dockerfile | ||
| grid.js | ||
| index.js | ||
| package.json | ||
| strategy.js | ||