Reduce default 2-player map size from 60x60 to 40x40 (from 3600 to 1600 tiles) to increase encounter frequency and combat density. Add -skirmish flag to acb-mapgen for generating even smaller dense maps (32x32, 0.20 wall density, 15 energy nodes) with "skirmish_" ID prefix. Changes: - engine/types.go: DefaultConfig() returns 40x40, ConfigForPlayers() uses 800 tiles/player for 2-player (40x40) and 2000 tiles/player for 3+ players - cmd/acb-matchmaker/tickers.go: gridForPlayers() returns 40x40 for 2 players - cmd/acb-map-evolver/main.go: gridForPlayers() returns 40x40 for 2 players - cmd/acb-mapgen/main.go: defaults to 40x40, adds -skirmish flag for 32x32 high-density maps - cmd/acb-matchmaker/tickers_test.go: update test expectations for new 40x40 default Closes: bf-39wt |
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| .. | ||
| acb-api | ||
| acb-enrichment | ||
| acb-evolver | ||
| acb-index-builder | ||
| acb-local | ||
| acb-map-evolver | ||
| acb-mapgen | ||
| acb-matchmaker | ||
| acb-wasm | ||
| acb-worker | ||