ai-code-battle/cmd
jedarden d0df7f2fab docs(plan): update ZoneShrinkStep from 2 to 1 to match implementation
The plan previously specified ZoneShrinkStep=2, but the engine uses
ZoneShrinkStep=1 (per commit 0577fcd). The value of 1 was found to
improve combat density because it matches bot movement speed (1 tile/turn).
A value of 2 caused the zone to shrink faster than bots could move,
killing them before combat could occur.

Updated zone parameters table and rationale in §3.7.1.

Closes: bf-3mrj

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 08:22:27 -04:00
..
acb-api feat(api): add GET /api/status/{bot_id} endpoint per plan §8.2 2026-05-25 16:53:03 -04:00
acb-enrichment feat(enrichment): align config with other services for K8s deployment 2026-05-25 01:44:59 -04:00
acb-evolver fix(evolver): use ConfigForPlayers for 2-player matches per plan §3.4 2026-05-24 22:35:15 -04:00
acb-index-builder docs(plan): update ZoneShrinkStep from 2 to 1 to match implementation 2026-05-26 08:22:27 -04:00
acb-local fix(cli): handle draw result without panic 2026-05-24 11:13:00 -04:00
acb-map-evolver style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
acb-mapgen feat(engine): add pre-generated map loading from map library 2026-05-25 14:14:27 -04:00
acb-maps-loader style: format Go files with gofmt 2026-05-25 15:33:38 -04:00
acb-matchmaker style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
acb-wasm style: apply gofmt alignment fixes across codebase 2026-05-24 10:40:33 -04:00
acb-worker feat(engine): add pre-generated map loading from map library 2026-05-25 14:14:27 -04:00