ai-code-battle/cmd
jedarden 0813e36297 fix(evolver): wire Nash mixture and meta weaknesses into LLM prompts, fix 4-D diversity
- Add NashMixture and MetaWeaknesses fields to meta.Description and
  compute them from island population proportions (§10.2 PSRO)
- Update behaviorDistance to support N-D vectors for 4-D MAP-Elites
  grid (aggression, economy, exploration, formation)
- Wire NashMixture/MetaWeaknesses through FromMetaDescription converter
  so they actually reach the LLM prompt (was dead code before)
- Align LLM prompt with plan §15.1/§15.5: correct combat rules
  (focus-fire), fog of war, HTTP protocol section, Nash mixture target
- Fix diversity normalization from sqrt(2) (2-D) to 2.0 (4-D max)
- Rename handleUIFeedback to handleCreateFeedback (§13.6 naming)
- Update tests for new fields and corrected prompt text

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-23 01:22:19 -04:00
..
acb-api fix(evolver): wire Nash mixture and meta weaknesses into LLM prompts, fix 4-D diversity 2026-04-23 01:22:19 -04:00
acb-evolver fix(evolver): wire Nash mixture and meta weaknesses into LLM prompts, fix 4-D diversity 2026-04-23 01:22:19 -04:00
acb-index-builder fix(narrative): add season championship context and §13.2 critical moments to spotlight prompt 2026-04-22 20:08:49 -04:00
acb-local feat(evolver): complete Phase 7 LLM-driven evolution implementation 2026-04-08 16:38:48 -04:00
acb-map-evolver Add map evolution pipeline (cmd/acb-map-evolver) 2026-03-29 02:35:33 -04:00
acb-mapgen Fix sin/cos math bug and add cellular automata map generation 2026-03-26 01:10:46 -04:00
acb-matchmaker feat(matchmaker): add map fairness monitoring and auto-retirement (§14.6) 2026-04-22 18:19:24 -04:00
acb-wasm feat(playlists): add playlist curation and rebuild logic per §10, with series/seasons/enrichment 2026-04-21 16:11:27 -04:00
acb-worker feat(matchmaker): implement §6.1 Pareto skill-proximity + LRU pairing algorithm 2026-04-22 17:35:00 -04:00