..
assassin
feat(config): add season_id + rules_version to Config per §4.2
2026-04-22 18:09:26 -04:00
defender
fix(types): add missing ReplayPlayer import and type annotation for transcript feature
2026-04-22 18:20:56 -04:00
farmer
feat(bot): add Farmer bot (Go) — economy-maximizer archetype
2026-04-22 16:30:26 -04:00
gatherer
fix(bots): fix gatherer Go compile error - declare nearestEnergy in function scope
2026-04-24 07:33:28 -04:00
guardian
Complete Phase 2: HTTP protocol and 6 strategy bots
2026-03-24 07:00:38 -04:00
hunter
Complete Phase 2: HTTP protocol and 6 strategy bots
2026-03-24 07:00:38 -04:00
kamikaze
feat(bot): implement Kamikaze bot (JavaScript) — aggressive self-sacrifice archetype
2026-04-22 17:11:28 -04:00
nomad
fix(types): add missing ReplayPlayer import and type annotation for transcript feature
2026-04-22 18:20:56 -04:00
opportunist
fix(bot): fix Opportunist retreat and attack pathfinding bugs
2026-04-22 17:03:02 -04:00
pacifist
feat(bot): add Pacifist bot (JavaScript) — non-aggressive attrition archetype
2026-04-22 16:32:50 -04:00
phalanx
feat(config): add season_id + rules_version to Config per §4.2
2026-04-22 18:09:26 -04:00
raider
feat(bot): add Raider bot (Java) — hit-and-run harasser archetype
2026-04-22 16:44:34 -04:00
random
Complete Phase 2: HTTP protocol and 6 strategy bots
2026-03-24 07:00:38 -04:00
rusher
fix(bots): use thin LTO and Cargo.lock in rusher build
2026-04-24 07:39:16 -04:00
scout
fix(types): add missing ReplayPlayer import and type annotation for transcript feature
2026-04-22 18:20:56 -04:00
swarm
Complete Phase 2: HTTP protocol and 6 strategy bots
2026-03-24 07:00:38 -04:00