#!/usr/bin/env bash # generate-map-library.sh - Regenerate the map library # Usage: scripts/generate-map-library.sh set -e SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" PROJECT_ROOT="$(dirname "$SCRIPT_DIR")" MAPGEN_BIN="${PROJECT_ROOT}/.cache/bin/acb-mapgen" MAPS_DIR="${PROJECT_ROOT}/maps" # Build acb-mapgen if needed if [ ! -f "$MAPGEN_BIN" ]; then echo "Building acb-mapgen..." mkdir -p "$(dirname "$MAPGEN_BIN")" go build -o "$MAPGEN_BIN" "${PROJECT_ROOT}/cmd/acb-mapgen" fi # Generate maps for each player count for players in 2 3 4 6; do player_dir="${MAPS_DIR}/${players}player" mkdir -p "$player_dir" echo "Generating 50 maps for $players players..." for i in $(seq 1 50); do seed=$((1000 + players * 100 + i)) output="${player_dir}/map_${i}.json" "$MAPGEN_BIN" -players "$players" -seed "$seed" -output "$output" done echo "Generated $(ls "$player_dir" | wc -l) maps for $players players" done echo "Map library generation complete!" echo "Total maps: $(find "$MAPS_DIR" -name "*.json" | wc -l)"