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2 commits

Author SHA1 Message Date
jedarden
df3e59b9a9 feat(acb-local): add strategy bots for offline matches
Add Go implementations of 5 strategy bots directly into the engine:
- GathererBot: prioritizes energy collection, avoids combat
- RusherBot: aggressively rushes enemy cores
- GuardianBot: defends cores with cautious expansion
- SwarmBot: formation-based coordinated movement
- HunterBot: targets isolated enemy units

Update acb-local with bot selection flags:
- -bot0/-bot1: select bot strategies
- -list-bots: list available strategies
- Default to gatherer vs rusher for interesting gameplay

Enables demo replays with real strategic behavior without K8s infrastructure.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-29 14:27:36 -04:00
jedarden
6d3f3506b3 Implement Phase 1 core engine: grid, combat, fog of war, turn execution
- Add engine package with toroidal grid, game state, turn execution
- Implement focus-fire combat resolution with simultaneous deaths
- Add fog of war visibility filtering for bot state
- Implement energy collection (contested resources denied)
- Add bot spawning at active cores
- Implement win conditions: elimination, draw, dominance, turns
- Add replay JSON writer for match recording
- Add match runner with concurrent bot communication
- Add CLI tools: acb-local (match runner), acb-mapgen (map generator)
- Add comprehensive unit tests (26 tests passing)

Exit criteria met: can run complete 500-turn matches and produce valid replays

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-24 01:48:27 -04:00